Doom II is a first-person shooter for the Game Boy Advance, developed by Torus Games and published by Activision. Rather than porting the original engine, it rebuilds all 34 levels on the Southpaw Engine, also used by other handheld shooters. Every monster and weapon from the PC version is present, including the double-barrelled shotgun and the Wolfenstein secret maps. Blood is green and corpses fade after a few seconds.
How To Play Doom II
Control
Action
D-Pad
Up and down move forward and back, with Always Run on by default; left and right turn; moves the cursor in menus
A
Fire the equipped weapon
B
Open doors and use switches
L / R
Strafe left and right
Select
Cycle through weapons
Start
Pause and open the menu, which holds several preset control layouts, a turn-sensitivity slider, and a gamma setting
About Doom II
Release date
NA: October 2002
Developer
Torus Games
Publisher
Activision, executive produced by id Software
Platform
Game Boy Advance
Genre
First-person shooter
Series
Doom; follows the 2001 GBA port of the first game, which used a different engine and developer
Sheldon has spent over a decade immersed in retro gaming, from NES classics to arcade gems. He's deeply passionate about preserving gaming history and helping others rediscover these timeless titles. When he's not gaming, Shaun writes about the evolution of video games and their cultural impact.