Doom is a first-person shooter for the Game Boy Advance, developed by David A. Palmer Productions and published by Activision. It ports the Atari Jaguar version of id Software’s 1993 game, using the same 24 maps with their simplifications, and without Cyberdemons or Spiderdemons. Weapons run from the pistol and chainsaw up to the plasma rifle and BFG. Eight deathmatch maps made for this version appear nowhere else.
How To Play Doom
Control
Action
D-Pad
Up and down walk forward and back; left and right turn; moves the cursor in menus
A
Fire the equipped weapon
B
Open doors and use switches
L / R
Strafe left and right
L + R held with up or down
Cycle through weapons
Select
Show the automap
Start
Pause and open the menu, where several alternate control layouts can be chosen
About Doom
Release date
NA: October 26, 2001; UK and Germany: November 16, 2001
Developer
David A. Palmer Productions
Publisher
Activision
Platform
Game Boy Advance
Genre
First-person shooter
Series
Doom; followed on the same system by Doom II, built by Torus Games on a different engine
Modes
Single-player with saving; two-player co-op and up to four-player deathmatch over the Game Link Cable. The GBA Wireless Adapter is not supported
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The weapon-switching input is documented for this version; the fire and use assignments follow the default layout, which the options menu lets you reconfigure. There was no Japanese release, so that row and “Also known as” are dropped.
Sheldon has spent over a decade immersed in retro gaming, from NES classics to arcade gems. He's deeply passionate about preserving gaming history and helping others rediscover these timeless titles. When he's not gaming, Shaun writes about the evolution of video games and their cultural impact.