Banjo-Kazooie: Grunty’s Revenge is an isometric platformer for the Game Boy Advance, developed by Rare and published by THQ. The third entry in the series, it sits between the two Nintendo 64 games: Gruntilda travels back in time to undo the events of the first game. Six worlds hold notes, jiggies, and puzzles, with transformations and minigames including fishing and target shooting.
How To Play Banjo-Kazooie: Grunty’s Revenge
Control
Action
D-Pad
Move Banjo in eight directions across the isometric levels; move the cursor through menus and the pause screen
A
Jump; press again for a flap flip once learned; confirm a menu selection
B
Attack with a claw swipe or the current move; talk to characters and open chests
L / R
Cycle through Kazooie’s learned moves and eggs
Select
Show the world map
Start
Pause and open the menu for collectables, moves, and saving
About Banjo-Kazooie: Grunty’s Revenge
Release date
NA: September 2003; EU: October 24, 2003
Developer
Rare
Publisher
THQ
Platform
Game Boy Advance
Genre
Platformer, isometric action-adventure
Series
Banjo-Kazooie; third entry, set between Banjo-Kazooie and Banjo-Tooie. The first in the series not released in Japan and not published by Nintendo
Modes
Single-player, with battery save
Also known as
Banjo-Kazooie: La revanche de Grunty (FR); early working title Grunty’s Curse
Sheldon has spent over a decade immersed in retro gaming, from NES classics to arcade gems. He's deeply passionate about preserving gaming history and helping others rediscover these timeless titles. When he's not gaming, Shaun writes about the evolution of video games and their cultural impact.