
Elden Ring’s full achievement list is held by 10.4% of its Steam owners, and Horizon Zero Dawn Complete Edition’s by 2.5%, per Steam global stats checked on 23 September 2026. This guide covers game achievement completion statistics on Steam and PlayStation: 100% rates, where players stop, ending rates across 19 games, and platinum rates for 2025 and 2026 releases.
Game Achievement Completion Statistics
What Percentage of Players Unlock Every Achievement on Steam?
Between 2.5% and 10.4% of Steam owners hold every achievement in five major single-player games, based on Steam’s global achievement stats checked on 23 September 2026.
Elden Ring leads the five at 10.4%. Horizon Zero Dawn Complete Edition carries the longest list, 79 achievements, and the lowest full-completion rate at 2.5%.
God of War records the highest ending rate in the group at 52.8%. Only 6.6% of its owners hold all 37 achievements.
| Game | Achievements | Most common | Named ending achievement | All achievements |
|---|---|---|---|---|
| Elden Ring | 42 | 75.0% | 23.9% (Elden Lord) | 10.4% |
| Sekiro: Shadows Die Twice | 34 | 94.0% | 24.0% (Immortal Severance) | 10.0% |
| Dark Souls III | 43 | 93.9% | 26.4% (To Link the First Flame) | 5.1% |
| God of War | 37 | 88.2% | 52.8% (Promise Fulfilled) | 6.6% |
| Horizon Zero Dawn Complete Edition | 79 | 90.1% | 34.2% (Discovered the truth) | 2.5% |
Source: Steam Global Achievements, share of all players, checked 23 September 2026
These percentages use Steam’s full owner base, which is sized in these Steam user and revenue figures.
Achievement Completion Drop-Off: Where Elden Ring Players Stop
| Elden Ring achievement | Share of Steam players |
|---|---|
| Roundtable Hold | 75.0% |
| Margit, the Fell Omen | 71.0% |
| Shardbearer Godrick | 65.1% |
| Shardbearer Radahn | 53.2% |
| Godfrey, First Elden Lord | 50.0% |
| Shardbearer Malenia | 36.4% |
| Age of the Stars | 28.2% |
| Elden Lord | 23.9% |
| Legendary Armaments | 18.2% |
| Lord of Frenzied Flame | 16.4% |
| Elden Ring (all achievements) | 10.4% |
Source: Steam Global Achievements, Elden Ring, checked 23 September 2026
Three in four Elden Ring owners (75.0%) reach Roundtable Hold. Half (50.0%) defeat Godfrey, First Elden Lord.
The four Legendary collection achievements range from 17.2% to 18.2%, below both the Age of the Stars and Elden Lord endings.
Live Steam activity for the game sits in this Elden Ring player count tracker.
Sekiro and Horizon Zero Dawn
Sekiro loses players earlier: 94.0% earn Revered Blade, 85.5% earn Resurrection and 59.2% earn Memorial Mob.
Horizon Zero Dawn’s hardest challenges sit close to its 2.5% full-list rate. New Game+ Completed stands at 3.6% and Ultra Hard Completed at 2.9%.
Source: Steam Global Achievements, Sekiro and Horizon Zero Dawn Complete Edition, checked 23 September 2026
36% of Owners Reach the Ending in the Median Game
Two Average Gamers pulled Steam’s global rate for each game’s “reached the ending” achievement across 19 single-player games in June 2026. The median game was finished by about 36% of owners.
| Game | Genre | Finished it |
|---|---|---|
| Cuphead | Platformer | 17% |
| The Witcher 3: Wild Hunt | RPG | 22% |
| Elden Ring | RPG | 24% |
| Sekiro: Shadows Die Twice | Soulslike | 24% |
| Hollow Knight | Metroidvania | 24% |
| Dark Souls III | Soulslike | 26% |
| Days Gone | Action-Adventure | 32% |
| DOOM Eternal | Shooter | 32% |
| Portal 2 | Puzzle | 35% |
| Cyberpunk 2077 | RPG | 36% |
| Diablo IV | RPG | 37% |
| Ori and the Will of the Wisps | Metroidvania | 39% |
| Tomb Raider | Action-Adventure | 42% |
| Titanfall 2 | Shooter | 42% |
| Hades | Roguelike | 47% |
| Wolfenstein II | Shooter | 48% |
| Resident Evil 4 | Horror | 53% |
| Resident Evil Village | Horror | 58% |
| The Stanley Parable | Narrative | 74% |
Source: Two Average Gamers, Steam global achievement data pulled June 2026
Cuphead ranks lowest at 17%. The Stanley Parable tops the list at 74%, with Resident Evil Village next at 58%.
Cyberpunk 2077 lands on the median at 36%; its Steam activity is logged in these Cyberpunk 2077 player counts.
TAG ties low finish rates to game length, citing its own playtime study. Separate time-to-beat data by genre covers the hours side.
TAG treats its figures as floors, because some players finish with achievements off or on another platform.
Game Achievement Completion on PlayStation: 2025–2026 Platinum Rates
EveryTrophy’s study, published 24 August 2026 from Exophase data, found platinum rates from 4.49% for Crimson Desert to 42.40% for Ghost of Yōtei across 12 measured games. The median for that set was 15.22%.
Its game table has since grown to 19 titles and 455,059 tracked players, with a 9.02% median in the 31 August 2026 Exophase snapshot.
| Game | Tracked players | Trophies | Most common trophy | Platinum |
|---|---|---|---|---|
| Ghost of Yōtei | 58,823 | 62 | 99.90% | 42.40% |
| Resident Evil Requiem | 28,341 | 50 | 100.00% | 39.63% |
| Octopath Traveler 0 | 2,112 | 37 | 99.86% | 35.80% |
| Little Nightmares III | 5,478 | 38 | 96.66% | 21.16% |
| Silent Hill f | 19,366 | 57 | 99.01% | 20.99% |
| Dying Light: The Beast | 13,726 | 43 | 100.00% | 15.98% |
| Ninja Gaiden 4 | 6,114 | 53 | 100.00% | 14.46% |
| Borderlands 4 | 20,389 | 53 | 98.94% | 12.07% |
| Hollow Knight: Silksong | 18,266 | 34 | 99.90% | 10.16% |
| Kingdom Come: Deliverance II | 18,197 | 84 | 91.22% | 7.88% |
| Saros | 20,709 | 54 | 94.70% | 7.30% |
| Battlefield 6 | 67,895 | 54 | 65.96% | 6.45% |
| Pragmata | 28,866 | 36 | 95.10% | 4.90% |
| Crimson Desert | 22,166 | 35 | 100.00% | 4.49% |
| Assassin’s Creed Black Flag Resynced | 29,210 | 50 | 95.30% | 3.80% |
| 007 First Light | 39,987 | 38 | 94.80% | 3.40% |
| Resonance: A Plague Tale Legacy | 1,284 | 37 | 90.90% | 1.40% |
| Star Wars: Zero Company | 922 | 53 | 99.89% | 0.00% |
Source: EveryTrophy, “How Many Players Actually Get the Platinum,” game table from Exophase snapshots, August 2026 (Forza Horizon 6 excluded: no platinum)
Exophase listed Ghost of Yōtei’s platinum at 42.71% of 60,149 tracked players on 23 September 2026.
Source: Exophase, Ghost of Yōtei PS5 trophy list, checked 23 September 2026
Why Is Battlefield 6’s Platinum Rate So Low?
Battlefield 6’s most common trophy is held by 65.96% of tracked players. Every other game in the table sits between 90.90% and 100.00%.
EveryTrophy attributes the gap to players who jump straight into multiplayer and skip the campaign. Measured against players who started, its platinum rate moves from 6.45% to 9.8%.
Source: EveryTrophy, study published 24 August 2026
Do Longer Trophy Lists Lower Completion Rates?
No clear link shows up. EveryTrophy measured a −0.016 correlation between trophy count and platinum rate in its 21 August 2026 snapshot, which covered 334,081 players across 13 games.
Kingdom Come: Deliverance II carries 84 trophies and a 7.88% platinum. Crimson Desert has 35 trophies and a lower 4.49%.
Hollow Knight: Silksong has the shortest list at 34 trophies. Its 10.16% platinum trails Silent Hill f, which reaches 20.99% with 57 trophies.
EveryTrophy’s reading is that the most demanding single trophy, and how many playthroughs it forces, decides a platinum rate.
Source: EveryTrophy, Exophase snapshots, August 2026
Steam vs PlayStation Game Achievement Completion: Why Rates Differ
Steam reports each achievement as a percentage of all players. EveryTrophy notes that this base covers every owner, whether they played the game or not.
Exophase publishes unlock rates over the players it tracks. Steam’s most common achievements in the five titles above run from 75.0% to 94.0%.
EveryTrophy states that Steam percentages come out systematically lower and are not comparable with PlayStation figures.
Platinum rates also keep rising for months after launch, per EveryTrophy, so its 2025 and 2026 figures are snapshots rather than final numbers.
DLC trophies do not count toward a platinum. Some DLC trophies therefore sit below a game’s platinum rate without contradiction.
Source: EveryTrophy, study published 24 August 2026; Steam Global Achievements, checked 23 September 2026
Owner counts and catalog size behind Steam’s percentages appear in these Steam library and playtime statistics.
Wider platform context is covered in this PC gaming market breakdown.
FAQs
What percentage of players get 100% achievements in a game?
Between 2.5% and 10.4% of Steam owners hold every achievement in Elden Ring, Sekiro, Dark Souls III, God of War and Horizon Zero Dawn Complete Edition, per Steam global stats checked 23 September 2026.
How does Steam calculate achievement percentages?
Steam shows each achievement as a share of all players. EveryTrophy notes that this covers every owner of the game, whether they played it or not.
Are PlayStation platinum rates comparable to Steam 100% rates?
No. Exophase counts only the players it tracks, while Steam counts every owner. EveryTrophy states that Steam percentages come out systematically lower and are not comparable.
What percentage of gamers finish the games they buy?
About 36% for the median game in Two Average Gamers’ 19-title Steam sample, pulled June 2026. Rates ranged from 17% for Cuphead to 74% for The Stanley Parable.
Does Steam data back Reddit claims that most players never finish games?
Yes, for the games measured. The median title in Two Average Gamers’ June 2026 Steam study was finished by about 36% of owners, so roughly two thirds never reached the ending.
Sources
https://steamcommunity.com/stats/1245620/achievements
https://everytrophy.com/en/data/how-many-players-get-the-platinum/
https://www.twoaveragegamers.com/game-completion-rates/
https://www.exophase.com/game/ghost-of-yotei-psn/trophies/
https://icon-era.com/statistics/steam/
https://icon-era.com/statistics/playstation/