NES Game Reviews #15 – Donkey Kong Jr

With the success of its predecessor, Donkey Kong, Nintendo knew a sequel was essential. DK Jr took much of the gameplay that made the first a smash and twisted it around to create a new yet familiar experience.

Forse la differenza più grande in Donkey Kong Jr vs Donkey Kong è che questa volta Mario (noto ancora come Jumpman) è in realtà il cattivo del gioco. Invece di salvare Pauline da Donkey Kong, si controlla Donkey Kong Jr (meglio conosciuto semplicemente come Donkey Kong su Super Nintendo) e si deve salvare il proprio caro papà (il cattivo del primo gioco) dalle grinfie di Mario. Si tratta di un tocco di classe che cambia il modo in cui viene rappresentato l'eroismo e che rende merito a Nintendo per l'approccio fresco.

Graphically the game is very much the same as Donkey Kong, but the game play influence is on climbing rather than jumping. Also like the first Kong, the game is very short and very easy, at least to make it to the first loop.

Highly enjoyable even if Donkey Kong Jr is a very short experience. Of course playing for points is a different matter.

NES Donkey Kong Jr Ending
NES Donkey Kong Jr Ending

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