Play Fantastic 4 – Flame On Online
Fantastic 4: Flame On is a side-scrolling action platformer for the Game Boy Advance, developed by Torus Games and published by Activision. You play only as Johnny Storm in a side story running alongside the 2005 film, fighting Skrulls across a ski resort, New York, a volcanic island, the Gobi Desert, and a Skrull ship. Upgrade points earned between stages raise health and attack damage.
How To Play Fantastic 4: Flame On
| Control | Action |
|---|---|
| D-Pad | Move left and right; aims the charge and torpedo in any of eight directions, diagonals included. There is no crouch |
| A | Jump |
| B | Punch; tap repeatedly for a multi-hit combo |
| Down + B | Throw fireballs forward, on the ground or in the air; repeats as fast as you tap |
| B + A + D-Pad | Torpedo attack that damages everything in its path, usable once per jump until you touch the ground |
| L / R | Air charge, plus the two power-meter specials: Inferno, a beam of fire, and Supernova, which clears the screen |
| Start | Pause the game |
About Fantastic 4: Flame On
| Release date | NA: November 8, 2005 |
| Developer | Torus Games |
| Publisher | Activision |
| Platform | Game Boy Advance |
| Genre | Action platformer, 2D beat ’em up |
| Series | Fantastic Four; follow-up to the 2005 Fantastic 4 game on the same system |
| Modes | Single-player |
| Also known as | Fantastic Four: Flame On |
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“` Two notes: only a North American release is documented for this one, so the EU and JP rows are dropped. The moves in the control table come from a detailed gameplay write-up rather than a manual — the punch, fireball and torpedo inputs are documented, but which shoulder button handles the charge versus the two specials is not, so that row groups them.