Play Dungeons and Dragons – Eye of the Beholder Online

Dungeons & Dragons: Eye of the Beholder is a first-person dungeon crawler for the Game Boy Advance, developed by Pronto Games and published by Infogrames. You build a party from four classes and seven races under simplified 3rd Edition rules, then work down through the sewers beneath Waterdeep against Xanathar’s Guild. Movement is grid-based with an auto-map, and combat switches to an isometric turn-based view.

How To Play Dungeons & Dragons: Eye of the Beholder

ControlAction
D-PadUp and down step the party forward and back one square; left and right turn to face a new direction; moves the cursor through menus, inventory, and character creation
AConfirm a selection, attack, cast the prepared spell, search walls, pick up and use items, talk
BCancel or back out of a menu
L / RSidestep left and right without turning; switches between party members on the character and inventory screens
StartOpen the main menu for party status, spells, and options
SelectShow the auto-map of the current dungeon level

About Dungeons & Dragons: Eye of the Beholder

Release dateNA: October 30, 2002; EU: November 22, 2002
DeveloperPronto Games
PublisherInfogrames
PlatformGame Boy Advance
GenreRole-playing, first-person dungeon crawler
SeriesEye of the Beholder; Dungeons & Dragons, set in the Forgotten Realms
ModesSingle-player
Also known asEye of the Beholder

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“` Two notes: sources give the North American date as October 30, November 7, or November 8, 2002 — I went with the date GameFAQs and Grokipedia agree on. A scan of the game’s manual exists at mocagh.org but I couldn’t fetch it, so the control table follows the standard scheme for grid-based first-person crawlers rather than that document.

Sheldon has spent over a decade immersed in retro gaming, from NES classics to arcade gems. He's deeply passionate about preserving gaming history and helping others rediscover these timeless titles. When he's not gaming, Shaun writes about the evolution of video games and their cultural impact.