EA Sports FC 25 peaked at 108,534 concurrent players on Steam in January 2025 — then dropped 90% to roughly 10,400 by January 2026. The game topped European sales charts for seven straight months while simultaneously triggering a $500–650 million revenue guidance cut and a $6 billion wipeout in EA’s market cap. This article compiles the latest verified EA Sports FC 25 statistics covering player counts, sales, review scores, live services revenue, and EA’s financial results through early 2026.

Key EA Sports FC 25 Statistics

  • EA Sports FC 25 hit an all-time Steam peak of 108,534 concurrent players in January 2025, dropping to 10,442 average concurrents by January 2026.
  • The game ranked as Europe’s best-selling PC and console title for the first seven months of 2025.
  • Metacritic users rated FC 25 at 3.0 out of 10, down from 3.7 for FIFA 23 and 3.6 for FIFA 22.
  • EA cut its FY25 net bookings guidance by $500–650 million in January 2025, directly tied to FC 25 underperformance.
  • Over 59% of FC 24 PlayStation players had not upgraded to FC 25 by June 2025.

How Many People Play EA Sports FC 25 on Steam?

Steam is the only major platform that publicly reports concurrent player data for individual games. FC 25 averaged just over 50,000 concurrent players from launch through mid-2025, peaking during the Team of the Year event in January 2025. The decline accelerated sharply in September 2025 as the FC 26 announcement drew attention away from the current title.

SteamSpy estimates total Steam ownership at between 5 and 10 million copies. SteamDB recorded an all-time peak of 110,026 on September 29, 2024, during the launch weekend.

MonthAvg. ConcurrentPeak ConcurrentMonthly Change
Oct 202450,964105,743
Nov 202438,78779,934−23.89%
Dec 202444,53486,448+14.82%
Jan 202553,170108,534+19.39%
Feb 202548,03488,230−9.66%
Mar 202551,46991,239+7.15%
Apr 202545,59384,746−11.42%
May 202552,22695,710+14.55%
Jun 202550,46290,339−3.38%
Jul 202555,44489,122+9.87%
Aug 202542,76073,751−22.88%
Sep 202526,53355,698−37.95%
Oct 202516,72230,965−36.98%
Nov 202513,86225,858−17.10%
Dec 202510,99219,173−20.71%
Jan 202610,44217,564−5.01%

Source: SteamCharts, SteamDB

What Do Reviews Say About EA Sports FC 25?

Critics and players disagree on FC 25 more than on any recent entry in the franchise. Reviewers gave it scores in the mid-to-high 70s. Users were far less generous — Metacritic’s user score landed at 3.0 out of 10, and Steam reviews sit at 52% positive after nearly 30,000 submissions. Long-running complaints about microtransactions, Ultimate Team design, and minimal year-over-year changes drove the gap.

FC 25 still won Best Sports/Racing Game at The Game Awards 2024, which tells you something about how thin the competition is in that category.

PlatformScore TypeRatingReviews
Metacritic (PS5)Critic77/10041
MetacriticUsuario3.0/10User-submitted
OpenCriticCritic Avg.76/10091
OpenCritic% Recommended63%91
VaporUser (All Time)52% positive~29,254
VaporUser (Last 30 days)55% positive~1,144

Source: Metacritic, OpenCritic, Steam Store

EA Sports FC 25 Sales by Region

FC 25 was the best-selling PC and console game in Europe from January through July 2025, topping charts in 12 of the 17 tracked markets. In the UK, it finished second only to Mario Kart World for the trailing twelve months through December 2025. The U.S. launch set a record for the highest first-month sales of any soccer game. One qualifier: total European game sales fell 6% year-over-year through mid-2025, so FC 25 led a contracting market.

On Estación de juegos, more than 59% of FC 24 owners had not purchased FC 25 by June 2025 — a sign that chart dominance didn’t translate to full base conversion.

MetricDataPeriod
Europe Overall Ranking#1 best-selling PC & console gameJan–Jul 2025
European Countries at #112 of 17 tracked marketsH1 2025
UK Ranking#2 (behind Mario Kart World)Dec 2024–Dec 2025
Russia#1 top-grossing console game2025
US Launch MonthHighest ever for a soccer gameSep 2024
UK Launch vs. FC 24−4.6% Standard Ed. / +6% Ultimate Ed.Launch window
Europe Launch vs. FC 24+11% Ultimate EditionLaunch window

Source: GSD via VGChartz, GfK via VGChartz, Accio

How Did EA Sports FC 25 Affect EA’s Finances?

FC 25 had a direct and measurable impact on Electronic Arts’ balance sheet. EA’s FY25 net revenue came in at $7.463 billion, down 1.3% from $7.562 billion the prior year. In January 2025, EA slashed its net bookings guidance by $500–650 million after FC 25’s live services revenue fell short of projections. The stock dropped 16.7% in a single day — the company’s worst trading day since 2008 — erasing roughly $6 billion in market capitalization.

MetricFigurePeriod
EA FY25 Net Revenue$7.463 billionApr 2024–Mar 2025
FY24 Net Revenue$7.562 billionApr 2023–Mar 2024
YoY Revenue Change−1.3%FY24 → FY25
Net Bookings Guidance Cut~$500–650 millionJan 2025
Stock Drop (Jan 23, 2025)−16.7% in one dayJan 2025
Market Cap Lost~$6 billionJan 2025
FY25 Live Services Revenue~$4.4 billion (all EA games)FY25
FY26 Guidance$7.6–$8.0 billionSet May 2025

Source: EA Q3/Q4 FY25 Earnings Releases, Sportico, Statista

EA Sports FC 25 Live Services and Microtransaction Revenue

The most revealing stat from FC 25’s cycle: during November and December 2024, more people played FC 25 than had played FC 24 during the same months in 2023. Yet EA earned less money from them. Players showed up but didn’t spend at the same rate on Ultimate Team packs and microtransactions. Across all EA titles, live services generated about $4.4 billion in FY25 — roughly 75% of the company’s total revenue.

EA shipped a gameplay overhaul on January 16, 2025, which brought back over 2 million Ultimate Team players who had stopped playing. By Q4 FY25, per-player spending was up double digits compared to the earlier slump. EA’s CEO publicly connected gameplay quality to revenue for the first time in an earnings call — an admission the company hadn’t made before.

EA Sports FC 25 vs. Other EA Franchises

FC 25 is the biggest single franchise in EA’s lineup, but it wasn’t the company’s best performer in FY25. College Football 25 became the best-selling sports game in U.S. history. Madden NFL was on track to exceed $1 billion in net bookings for the fiscal year. Meanwhile, Apex Legends continued to decline, creating roughly 5 points of headwind on FY26 live services projections.

EA’s total community logged over 11 billion hours of playtime across all games in 2024. The company’s FY26 guidance of $7.6–$8.0 billion assumes the FC franchise stabilizes with FC 26 and that Battlefield 6 adds a new revenue stream. For context on Xbox y Nintendo Switch platform-level trends, those ecosystems are both posting their own shifts in player spending patterns.

FranchiseKey 2024–2025 Stat
EA Sports FCNet bookings up high-teens % in FY24; declined early FY25
College Football 25Best-selling sports game in U.S. history
Madden NFLOn pace for $1B+ net bookings in FY25
FC Mobile Soccer$172M+ revenue in 2024; top EA mobile app
The SimsDouble-digit growth in Q4 FY25
Apex LegendsRevenue declining; ~5 points headwind to FY26

Source: EA FY24/FY25 Earnings Releases, Accio

FAQ

How many people play EA Sports FC 25 on Steam in 2026?

EA Sports FC 25 averaged 10,442 concurrent players on Steam in January 2026, with a peak of 17,564. This is down roughly 80% from the 50,000+ averages seen through mid-2025.

How much revenue did EA Sports FC 25 generate?

EA does not break out FC 25 revenue individually. Across all EA Sports titles, live services brought in approximately $4.4 billion in FY25. About 75% of EA’s total revenue comes from post-purchase spending.

Why did EA’s stock drop 16.7% in January 2025?

EA cut its FY25 net bookings guidance by $500–650 million, citing weaker-than-expected FC 25 live services revenue. The January 23, 2025 drop erased roughly $6 billion in market cap.

What is the EA Sports FC 25 Metacritic score?

Critics rated FC 25 at 77 out of 100 on PS5. Users scored it 3.0 out of 10 on Metacritic. On Steam, 52% of roughly 29,000 reviews are positive.

When does EA Sports FC 26 release?

EA Sports FC 26 was announced for a September 26, 2025 release. The game is expected across PS5, Xbox Series X/S, PC, and Nintendo Switch.

Sheldon has spent over a decade immersed in retro gaming, from NES classics to arcade gems. He's deeply passionate about preserving gaming history and helping others rediscover these timeless titles. When he's not gaming, Shaun writes about the evolution of video games and their cultural impact.