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    Home»Statistics»Call of Duty: Mobile Statistics And User Trends 2026
    Statistics

    Call of Duty: Mobile Statistics And User Trends 2026

    By SheldonFebruary 14, 2026Updated:February 14, 2026No Comments9 Mins Read

    Call of Duty: Mobile has accumulated over 489 million downloads worldwide since its October 2019 launch, generating $1.8 billion in lifetime in-app purchase revenue. The game recorded 12 to 15 million monthly active players and roughly 2 million daily users as of 2025, with an average session length of 31 minutes. Developed by Tencent’s TiMi Studio Group and published by Activision, COD Mobile is the second-highest-grossing mobile shooter globally behind PUBG Mobile.

    Call of Duty: Mobile Key Statistics

    • Call of Duty: Mobile has 489 million total downloads across iOS and Android as of 2025.
    • Lifetime revenue reached $1.8 billion from in-app purchases since October 2019.
    • The game recorded 12 to 15 million monthly active users and 2 million daily players in 2025.
    • Call of Duty: Mobile generated approximately $22.3 million in IAP revenue during August 2025.
    • Players averaged 31-minute sessions, logging in three times per day for a combined 90+ minutes of daily play.

    Call of Duty: Mobile Download History

    Call of Duty: Mobile set a mobile gaming record at launch, pulling in over 100 million downloads during its first week in October 2019. That number grew to 172 million within two months. By comparison, Fortnite and PUBG Mobile recorded 22 million and 28 million first-week downloads respectively.

    The launch month alone accounted for approximately 148 million installs. Monthly downloads have since stabilized in the range of 3 to 5 million, with 3.35 million recorded in October 2024. By late 2024, the game crossed the 1 billion lifetime download mark according to industry tracking by AppMagic.

    Call of Duty: Mobile Downloads by Platform

    iOS accounts for the majority of Call of Duty: Mobile’s install base. The App Store contributed 389.2 million downloads compared to 100 million on Google Play. This 79%-to-21% split stands out given that Android typically leads in global app downloads across most categories.

    Platform Total Downloads Share Rating Total Ratings
    iOS (App Store) 389.2M 79% 4.67 / 5 1.9M
    Android (Google Play) 100M 21% 4.27 / 5 16.3M

    An interesting contrast: Android users submitted 8.4 times more ratings than iOS users despite representing a smaller share of overall installs. App Store users rated the game higher at 4.67 out of 5 compared to 4.27 on Google Play.

    Call of Duty: Mobile Revenue and Earnings

    Call of Duty: Mobile’s all-time revenue from in-app purchases reached $1.8 billion through August 2025. Activision Blizzard’s final pre-Microsoft financial report placed lifetime revenue at over $3 billion as of June 2023 when factoring in gross app revenue (before platform fees and taxes). Monthly IAP revenue averaged around $30 million throughout 2025.

    Revenue peaked in December 2023 at $40 million in a single month. In 2024, the game ranked as the 23rd top-grossing mobile game globally, earning over $262 million in net IAP revenue according to AppMagic. In October 2024, monthly revenue was $22.65 million. August 2025 recorded $22.3 million.

    Call of Duty: Mobile Revenue Per Download by Region

    Spending patterns vary sharply by country. Japanese players generated the highest average revenue per download at $24.29 as of November 2024. Switzerland followed at $11.84. The United States accounted for the largest total revenue share at 42% of all spending during the game’s first two months, with U.S. players spending over $36 million in that initial window.

    Country Revenue Per Download (USD)
    Japan $24.29
    Switzerland $11.84
    Estados Unidos Top revenue share (42%)
    United Kingdom 3rd by total spend

    Call of Duty: Mobile Player Count and Engagement

    As of late 2025, Call of Duty: Mobile maintained between 893,800 and 2.16 million concurrent players across both platforms. Daily active users ranged from 8.5 to 13.8 million combined. Monthly active users sat between 36.2 and 61.7 million when combining Android and iOS estimates.

    iOS drives stronger per-user engagement. The platform recorded 583,800 to 1.4 million concurrent players and 7 to 11.3 million daily users. Android trailed with 310,000 to 760,000 concurrent players and 1.5 to 2.5 million daily users.

    The game’s player count showed notable month-to-month swings in 2025. Monthly active users peaked at 7.1 million in August 2025, then dropped 40.1% to 4.2 million in September. Average monthly player count variation sat at roughly 38.4%, suggesting strong seasonal cycles with engagement patterns common to PC and mobile platforms alike.

    Call of Duty: Mobile Player Demographics

    Call of Duty’s overall player base skews male, with the most common age group falling between 21 and 35 years old. MIDiA Research data places the franchise’s female player share at 45%, though this figure covers all CoD titles rather than mobile specifically. The franchise’s core persona is a male player around age 27, according to audience analysis data from Activision.

    Mobile-specific data from Activision Blizzard Media shows 46% of Call of Duty: Mobile players are household decision-makers. These players are 28% more likely than average consumers to purchase from brands they see advertised in games. Over 25% of PC and console CoD players have also played the mobile version, indicating crossover between platforms.

    The U.S. leads in geographic distribution, accounting for 16.6% of all downloads (28.5 million installs during the first two months). India ranked second at 10.2% (17.5 million) and Brazil third at 7% (12 million). South Africa leads in Google search engagement for the game as of late 2025.

    Call of Duty: Mobile Esports and Competitive Scene

    Call of Duty: Mobile’s total esports prize pool has reached $13.79 million across 340 tournaments as of early 2026. The annual CODM World Championship carries a $2 million prize pool. In 2025, Chinese team Qing Jiu Club won the World Championship. Esports prize money in 2025 alone totaled $1.63 million across 17 events.

    Peak esports viewership reached 97,475 concurrent viewers during the “80’s Throwdown: Doc & Ferg” event in 2021. Search interest for “call of duty mobile esports” spiked in August 2025 at a normalized Google Trends value of 68, with September (58) and October (54) maintaining strong follow-through. This activity lined up with the competitive season calendar.

    The competitive scene thrives especially in Asia, where tournaments draw consistent player and viewer participation. Qing Jiu Club leads all teams with 26 tournament appearances. Wolves and Kagendra each have 22. The broader gaming ecosystem, including console platforms, has seen growing mobile esports investment from publishers.

    Call of Duty: Mobile vs. Warzone Mobile

    Activision launched Call of Duty: Warzone Mobile in March 2024 as a separate mobile offering. The experiment ended quickly. Warzone Mobile generated just $2 million in its first two weeks and accumulated only $13.7 million in total IAP revenue with 37.5 million downloads before being delisted from app stores in May 2025.

    The core problem was performance. Warzone Mobile struggled with optimization across devices, and retention dropped as crashes and lag frustrated players. Activision eventually directed remaining Warzone Mobile players to redeem their COD Points in Call of Duty: Mobile instead.

    TiMi Studio Group’s lighter, more optimized approach with COD Mobile proved far more sustainable. The game runs smoothly on a wider range of devices and has maintained consistent player numbers across five years. For context on how other gaming platforms handle cross-generational transitions, the pattern often favors the established product over newer alternatives.

    Call of Duty: Mobile Monthly Revenue Trends

    Revenue followed a predictable arc: a massive spike at launch ($55 million in October 2019 alone), a gradual decline through early 2020, then periodic peaks tied to seasonal content drops and new battle pass cycles. The game consistently ranked in the top 25 grossing titles across its primary markets.

    In-app purchases fund the operation. Players buy character skins, weapon blueprints, gear, and battle passes. The battle pass system, introduced across the franchise in 2019, keeps players engaged through progression-based unlocks rather than direct purchases. Monthly content updates and seasonal events drive spending surges. The gaming market overall has seen mobile monetization grow steadily, with in-app purchase revenue across all apps increasing 13% in 2024 to reach $150 billion globally.

    Call of Duty: Mobile Session and Engagement Data

    Average session length sits at 31 minutes. Players log in roughly three times per day, totaling over 90 minutes of daily play. These numbers put COD Mobile well above average for mobile shooters. The game’s mix of quick 5v5 multiplayer matches and longer battle royale sessions gives players flexibility in how they spend their time.

    Metric Value
    Average Session Length 31 minutes
    Daily Sessions per Player ~3
    Total Daily Play Time 90+ minutes
    Daily Active Users 2M+ (core), up to 13.8M (combined est.)
    Monthly Active Users 12-15M (core), up to 61.7M (combined est.)

    Frequent updates keep the loop going. Each season introduces new maps, weapons, operators, and limited-time events. Classic maps like Shipment, Raid, and Nuketown rotate through the playlist. Ranked play and clan systems add long-term goals beyond casual play. The game also supports the kind of concurrent player volumes typically associated with PC platforms.

    FAQ

    How many people play Call of Duty: Mobile?

    Call of Duty: Mobile has 12 to 15 million monthly active players and approximately 2 million daily active users as of 2025, with concurrent players ranging from 893,800 to 2.16 million.

    How much money has Call of Duty: Mobile made?

    Call of Duty: Mobile generated $1.8 billion in lifetime in-app purchase revenue through August 2025. Monthly revenue averaged around $30 million during 2025.

    How many times has Call of Duty: Mobile been downloaded?

    The game has been downloaded over 489 million times worldwide, with iOS accounting for 389.2 million and Android contributing 100 million installs.

    What is the average play time for Call of Duty: Mobile?

    Players average 31-minute sessions and log in about three times daily, totaling over 90 minutes of play per day.

    Is Call of Duty: Mobile still active in 2025?

    Yes. The game maintained 12 to 15 million monthly active users in 2025 and received regular seasonal updates, new maps, and competitive events including the CODM World Championship.

    Sources:

    Icon Era Call of Duty: Mobile Player Statistics

    Udonis Call of Duty: Mobile Revenue and Player Analysis

    Game World Observer COD Mobile Downloads Milestone

    Esports Charts Call of Duty: Mobile Tournament Data

    Sheldon
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    Sheldon has spent over a decade immersed in retro gaming, from NES classics to arcade gems. He's deeply passionate about preserving gaming history and helping others rediscover these timeless titles. When he's not gaming, Shaun writes about the evolution of video games and their cultural impact.

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