Cyberpunk 2077 player count peaked at 101,558 concurrent Steam players on 5 July 2026, the game’s highest reading since December 2023. That surge followed a 70% Steam discount and the Cyberpunk: Edgerunners 2 announcement.

Cyberpunk 2077 averaged 28,967 daily players in June 2026 and has sold more than 35 million copies since launch.

This page tracks the live Cyberpunk 2077 player count, monthly averages, peaks, platforms, Twitch viewership, and revenue.

Live Cyberpunk 2077 Player Counter

35,101

Cyberpunk 2077 Key Statistics

  • Cyberpunk 2077 recorded 35,101 concurrent Steam players as of 17 July 2026.
  • The all-time Cyberpunk 2077 peak player count reached 1,054,388 on 10 December 2020.
  • Cyberpunk 2077 sales passed 35 million copies as of November 2025.
  • August 2025 was the strongest month of the past year, at 47,183 average players.
  • CD PROJEKT reported 867 million PLN in group sales revenue for 2025.

Cyberpunk 2077 Live Monthly Player Count

The Cyberpunk 2077 monthly player count fell through early 2026 before turning up in June. Averages held in a narrow 27,000–29,000 band from March to June.

The July 2025 jump of 52.6% came from a Steam sale and the Edgerunners 2 reveal. December holiday discounts lifted the count again.

Cyberpunk 2077 player count monthly, July 2025 to June 2026. Steam concurrent data via Steambase, retrieved 17 July 2026.
MonthCyberpunk 2077 Average PlayersGain %Cyberpunk 2077 Peak Players
June 202628,967+4.37%73,516
May 202627,755+0.52%53,758
April 202627,612+1.71%51,194
March 202627,148-3.96%53,461
February 202628,268-24.85%50,399
January 202637,616-3.05%65,848
December 202538,800+51.86%62,454
November 202525,551-19.08%54,115
October 202531,576-5.28%67,633
September 202533,338-29.34%63,910
August 202547,183+10.62%84,236
July 202542,652+52.61%70,609

Cyberpunk 2077 Twitch Streaming Statistics

Twitch interest in Cyberpunk 2077 runs well below its 2020 launch window but stays active. Numbers below cover 2026 to date unless dated.

Twitch data via SullyGnome and TwitchTracker, retrieved 17 July 2026.
MetricValue
Average viewers (2026 to date)1,293
Peak viewers (2026 to date)28,963
Peak viewers (all time)1,140,960 on 9 Dec 2020
Peak concurrent streamers35,125 on 10 Dec 2020
Watch hours (2026 to date)5.1 million
Broadcast hours (2026 to date)592,000

Cyberpunk 2077 Available Platforms

Cyberpunk 2077 player count by platform spans PC and current-generation consoles. A macOS build and a Nintendo Switch 2 version both arrived in 2025.

Platform availability as of July 2026.
PlatformAvailable
WindowsYes
LinuxNo (Steam Deck Verified via Proton)
MacYes (Apple silicon)
Xbox One / Series X|SYes
PlayStation 3No
PlayStation 4 / 5Yes
Nintendo SwitchSwitch 2 only
AndroidNo
iOSNo

PUBG and other live-service titles publish per-platform figures, but CD PROJEKT does not, so the PUBG: Battlegrounds player count offers a useful contrast.

Cyberpunk 2077 Annual Revenue

CD PROJEKT group revenue swung sharply after the 2020 launch, then recovered in 2023 when Update 2.0 and the Phantom Liberty expansion shipped in September.

Revenue eased in 2024 and 2025 with no major release. Net profit still reached almost 600 million PLN in 2025, a profitability rate above 60%.

CD PROJEKT Group consolidated sales revenue. USD figures converted at average annual rates.
YearRevenue (Million PLN)Revenue (Million USD)
2025867235
2024985255
20231,230293
2022953214
2021888230
20202,139549

Cyberpunk 2077 Global Player Spending

CD PROJEKT reports Cyberpunk spending by quarter rather than by month. The Cyberpunk line covered roughly 72% of group revenue in Q3 2025.

Cyberpunk 2077 and Phantom Liberty combined revenue, reported by CD PROJEKT.
PeriodSpending (Million PLN)Spending (Million USD)
Full year 2024600155
H1 2025 (Jan–Jun)26472
Q3 2025 (Jul–Sep)25369
  • Total copies sold: 35 million (Cyberpunk 2077), 10 million (Phantom Liberty)
  • Peak spending quarter: Q3 2025, at 253 million PLN
  • Top spending region: North America, 75.9% of Q3 2025 group revenue

Cyberpunk 2077 Player Count by Country and Region

CD PROJEKT does not publish player numbers by country. It does report revenue by client region, which is the closest verified proxy for where spending sits.

Share of CD PROJEKT Group sales revenue by region, Q3 2025.
RankRegionShare
1North America75.9%
2Europe (excluding Poland)12.4%
3Asia9.2%
4Poland and other2.5%

Is Cyberpunk 2077 Down Right Now?

Cyberpunk 2077 is single-player, so outages come from storefront and account services rather than game servers.

Status as of 17 July 2026.
ServiceStatus
MatchmakingNot applicable (single-player)
Web server (cyberpunk.net)Operational
Regional storefront and loginOperational

About Cyberpunk 2077

CD Projekt Red developed Cyberpunk 2077 and CD Projekt published it on 10 December 2020. It is an open-world action RPG built on REDengine 4.

Players control V, a mercenary in Night City, and choose one of three lifepaths: Nomad, Streetkid, or Corpo. Combat mixes gunplay, melee, and netrunner hacking.

There is no multiplayer mode. Progression runs on experience points, street cred, attribute trees, and cyberware implants. Phantom Liberty, released in September 2023, added the Dogtown district and a relic skill tree.

Single-player peaks like this are unusual; Indiana Jones and the Great Circle and Stellaris show smaller swings, while Marvel Rivals tracks a live-service curve instead.

FAQ

What is the current Cyberpunk 2077 player count?

Cyberpunk 2077 has about 35,101 concurrent players on Steam as of 17 July 2026. The figure covers Steam only and excludes PlayStation, Xbox, Switch 2, and GOG players.

What is the peak player count for Cyberpunk 2077?

The all-time Cyberpunk 2077 peak player count is 1,054,388 concurrent Steam players, set on 10 December 2020, the day of release. The 2026 high is 101,558, recorded on 5 July.

How many people play Cyberpunk 2077 daily?

Cyberpunk 2077 averaged 28,967 concurrent Steam players per day in June 2026. Daily averages over the past 12 months ranged from 25,551 in November 2025 to 47,183 in August 2025.

How many copies has Cyberpunk 2077 sold?

Cyberpunk 2077 passed 35 million copies sold in November 2025, according to CD PROJEKT. The Phantom Liberty expansion has sold over 10 million copies, bringing the Cyberpunk brand to 45 million.

Why did the Cyberpunk 2077 player count go up in 2026?

A 70% Steam Summer Sale discount cut the base game to $17.99, the Edgerunners 2 anime was confirmed for Fall 2026, and a Wuthering Waves crossover event ran. All three drove the July 2026 spike.

Sources: SteamDB Cyberpunk 2077 Steam charts, Steambase player count data, CD PROJEKT investor result center, SullyGnome Twitch statistics.

Sheldon has spent over a decade immersed in retro gaming, from NES classics to arcade gems. He's deeply passionate about preserving gaming history and helping others rediscover these timeless titles. When he's not gaming, Shaun writes about the evolution of video games and their cultural impact.