SPEED OFF AIM 0° LOOSE 0
drag the fan to aim it anywhere on the page

A desk fan the size of the window, pointed at your search results

It takes up most of the frame, which is the point. A small fan tucked in a corner would be a graphic. This one has a cage you can count the rings on and blades that blur properly once the speed gets past two.

Switch it on and nothing happens for a beat. Then the loose letters start sliding, then tumbling, and by the time they hit the right-hand edge they’re spinning end over end.

Speed 1A breeze. Things drift and mostly stay put.
Speed 2Letters start to slide. The o’s go first, they always do.
Speed 3Everything is airborne and bouncing off the edges.
TurboThe blades go to a solid disc and the page empties in seconds.

aiming it

Grab the fan and drag. The whole unit swings and the airflow follows, so you can pin things against the top edge, sweep them into a corner, or point it at the floor and watch everything pile up.

Fighting your own wind is the actual game. Aim it away, let a few letters settle, then swing it back and scatter them again.

the bit people miss

The little green light on the base. It’s dark when the fan is off and brightens with each speed step, and on turbo it pulses. Nobody notices it until it’s pointed out and then everybody checks.

putting it back

The reset drops all the letters back into place with a small bounce. No fade, no reload. It’s there so you can run the whole thing again immediately, which most people do at least three times.

same idea, different force

Wind is one way to move a page around. google gravity uses weight instead, dropping every element into a heap you can then pick up and fling. floating google reverses it and sends them up.

For something that removes rather than relocates, thanos snap dusts half the results and google black hole drags everything into a single vanishing point.

And if you want to be the one doing the physical work, google zipper hands you a zip pull to drag down the middle of the page.

Sheldon has spent over a decade immersed in retro gaming, from NES classics to arcade gems. He's deeply passionate about preserving gaming history and helping others rediscover these timeless titles. When he's not gaming, Shaun writes about the evolution of video games and their cultural impact.