{"id":2173,"date":"2021-03-10T11:43:36","date_gmt":"2021-03-10T18:43:36","guid":{"rendered":"https:\/\/q4ebbopg3v.onrocket.site\/?p=2173"},"modified":"2026-03-30T02:42:58","modified_gmt":"2026-03-30T08:42:58","slug":"zelda-2-the-adventure-of-link","status":"publish","type":"post","link":"https:\/\/rec0ded88.com\/it\/blog\/zelda-2-the-adventure-of-link\/","title":{"rendered":"Zelda 2: L'avventura di Link"},"content":{"rendered":"<h4 class=\"wp-block-heading\">NES Game Reviews #18 &#8211; Zelda 2: The Adventure of Link<\/h4>\n\n\n\n<p>Super Mario Bros 2 (western edition) and Zelda II: The Adventure of Link was my favourite NES games as a kid. They also both happen to be considered the black sheep of their respective series, sighted by many as being either a step too far left-field or simply too hard. In the case of Zelda 2, many fans thought both these things, but it is a real shame to not give this game the time it deserves, as like it or not, there&#8217;s no denying this set a benchmark for some of the highest standards on the NES.<\/p>\n\n\n\n<p>As a kid the open world exploration was magic to me, back then i&#8217;d never played anything like it, bar the first Zelda (which i&#8217;m also a huge fan of) while it does differ from the original with no overworld combat, just random encounters (which you can at least see, unlike the FF series), the action stages, which switch perspective to side scrolling, are engaging, challenging, rich in design and bring a new dimension to Hyrule that wasn&#8217;t seen in the first game.<\/p>\n\n\n\n<p>Forse il pi\u00f9 grande cambiamento di Zelda 2 fu l'inclusione di un sistema di EXP, simile a quello di altri RPG giapponesi dell'epoca. Penso che qualsiasi tipo di statistica appaia in un gioco di Zelda abbia immediatamente fatto insorgere molti fan, anche se non \u00e8 certo il sistema pi\u00f9 tattico mai usato, semplicemente Vita, Magia e Spada. La chiave del gioco \u00e8 la funzione SKIP, che permette di saltare un potenziamento a favore della conservazione dell'EXP per potenziamenti pi\u00f9 costosi. Questo permette di potenziare prima la spada, il che \u00e8 essenziale. Da bambino non avevo letteralmente idea del significato di queste statistiche. Non c'\u00e8 da stupirsi se non sono mai riuscito a completarlo!<\/p>\n\n\n\n<p>This is a long game, while some townsfolk can be helpful with their cryptic text bubbles (why always with the riddles? what arseholes!) inevitably there&#8217;s going to be a lot of trial and error to find all the secrets the game has hidden. Still it&#8217;s Zelda so what do you expect?<\/p>\n\n\n\n<p>For me, this game is NES at it&#8217;s best. Yes it is hard, but its the good kind of hard. The kind that makes you hold you breath in tough parts, and feel distraught when you die. But you never feel cheated, and that&#8217;s what makes the difference. Great game, will always be very special to me. And no I didn&#8217;t beat Shadow Link fairly ?<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"n2-section-smartslider fitvidsignore  n2_clear\" data-ssid=\"12\" tabindex=\"0\" role=\"region\" aria-label=\"Slider\"><div id=\"n2-ss-12-align\" class=\"n2-ss-align\"><div class=\"n2-padding\"><div id=\"n2-ss-12\" data-creator=\"Smart Slider 3\" data-responsive=\"auto\" class=\"n2-ss-slider n2-ow n2-has-hover n2notransition\">\n\n\n\n\n\n\n\n\n\n<div class=\"n2-ss-slider-wrapper-outside\" style=\"grid-template-rows:1fr auto\"><div class=\"n2-ss-slider-wrapper-inside\">\n        <div class=\"n2-ss-slider-1 n2_ss__touch_element n2-ow\">\n            <div class=\"n2-ss-slider-2 n2-ow\">\n                                                    <div class=\"n2-ss-background-animation n2-ow\"><\/div>\n                                <div class=\"n2-ss-slider-3 n2-ow\">\n\n                    <div class=\"n2-ss-slide-backgrounds n2-ow-all\"><div class=\"n2-ss-slide-background\" data-public-id=\"1\" 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width=\"26\" height=\"26\" style=\"width:26px;transform:rotateZ(-90deg);\" class=\"skip-lazy\" data-skip-lazy=\"1\" src=\"data:image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIyNiIgaGVpZ2h0PSIyNiI+CiAgICA8ZyBmaWxsPSJub25lIj4KICAgICAgICA8Y2lyY2xlIGN4PSIxMyIgY3k9IjEzIiByPSIxMiIgZmlsbD0iIzAwMCIgc3Ryb2tlPSIjZmZmIiBzdHJva2Utd2lkdGg9IjIiIG9wYWNpdHk9Ii41Ii8+CiAgICAgICAgPHBhdGggZmlsbD0iI2ZmZiIKICAgICAgICAgICAgICBkPSJNMTIuNTY1IDE2LjgyMmMuMTI2LjEyLjI3LjE4Mi40MzYuMTgyLjE2OCAwIC4zMS0uMDYuNDMtLjE4Mmw0LjM4LTQuMTc1Yy4xMjgtLjEyLjE5LS4yNjIuMTktLjQyNCAwLS4xNi0uMDYyLS4zMDItLjE5LS40MjNsLS42NS0uNjIyYy0uMTI1LS4xMi0uMjcyLS4xODItLjQ0LS4xODItLjE3IDAtLjMxNC4wNi0uNDM2LjE4MmwtMy4zMTQgMy4xNi0zLjI1LTMuMTZjLS4xMjYtLjEyLS4yNy0uMTgyLS40My0uMTgyLS4xNjYgMC0uMzEuMDYtLjQzNS4xODJsLS42NjIuNjIyYy0uMTI2LjEyLS4xOS4yNjItLjE5LjQyMyAwIC4xNjIuMDY0LjMwMy4xOS40MjRsNC4zNzMgNC4xNzV6Ii8+CiAgICA8L2c+Cjwvc3ZnPg==\" alt=\"next arrow\" title=\"\"><\/div><\/div><\/div><\/div><\/div><ss3-loader><\/ss3-loader><\/div><\/div><div class=\"n2_clear\"><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Forse il pi\u00f9 grande cambiamento di Zelda 2 fu l'inclusione di un sistema di EXP, simile a quello di altri RPG giapponesi dell'epoca. Penso che qualsiasi tipo di statistica appaia in un gioco di Zelda abbia immediatamente fatto insorgere molti fan, anche se non \u00e8 certo il sistema pi\u00f9 tattico mai usato, semplicemente Vita, Magia e Spada. La chiave del gioco \u00e8 la funzione SKIP, che permette di saltare un potenziamento a favore della conservazione dell'EXP per potenziamenti pi\u00f9 costosi. Questo permette di potenziare prima la spada, il che \u00e8 essenziale. Da bambino non avevo letteralmente idea del significato di queste statistiche. Non c'\u00e8 da stupirsi se non sono mai riuscito a completarlo!<\/p>","protected":false},"author":305,"featured_media":2174,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"cybocfi_hide_featured_image":"","footnotes":""},"categories":[718],"tags":[181],"class_list":{"0":"post-2173","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-blog","8":"tag-nes"},"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/posts\/2173","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/users\/305"}],"replies":[{"embeddable":true,"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/comments?post=2173"}],"version-history":[{"count":1,"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/posts\/2173\/revisions"}],"predecessor-version":[{"id":28437,"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/posts\/2173\/revisions\/28437"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/media\/2174"}],"wp:attachment":[{"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/media?parent=2173"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/categories?post=2173"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rec0ded88.com\/it\/wp-json\/wp\/v2\/tags?post=2173"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}