El boxeo KO de George Foreman
NES Game Reviews #30 – George Foreman’s KO Boxing
Most people reading played Punch-Out right? It’s one of the NES’s most loved titles. It was held in such high regard, Mike Tyson himself decided he wanted in on the action (until his antics led to his name being pulled from the license). Not one to shy away from self-promotion, George Foreman decided he wanted in on the action too.
At first glance George Foreman’s KO Boxing appears very similar to Punch-Out. That’s because it is! Rather unashamedly so, there are some differences tho and even some improvements!
Como en Punch-Out, hay 3 torneos diferentes de dificultad progresiva. Como en Punch-Out, atacas alto o bajo con ganchos de izquierda o derecha. Puedes esquivar a izquierda, derecha y bloque, de nuevo como en Punch-Out. Puedes conseguir un puñetazo especial, que se usa con el botón START después de asestar con éxito golpes que interrumpen el ritmo de tus oponentes... ¡oh, sí, Punch-Out! Aunque los primeros combates se pueden ganar con ataques más directos, pronto te enfrentarás a oponentes que requieren que aprendas sus patrones, muy parecido a ....okay... ¡sí, George Foreman's KO Boxing es un clon de Punch-Out!
The boxers in Foreman are less eccentric than Punch Out and while a little more realistic and a lot less racist, the overall the result is a fair less memorable one.
One big difference between the two games, and for me what makes this game a lot more fair (and easier to beat), comes from the Ref’s decision. Whilst you can win through a TKO, if you’ve landed more hits than your opponent then at the end of 3 rounds, the referee will often give the win to you, even if you failed to knock them down! You don’t even get to fight George!