{"id":28946,"date":"2026-05-09T05:49:58","date_gmt":"2026-05-09T11:49:58","guid":{"rendered":"https:\/\/rec0ded88.com\/?p=28946"},"modified":"2026-05-09T05:50:00","modified_gmt":"2026-05-09T11:50:00","slug":"capcom-statistics","status":"publish","type":"post","link":"https:\/\/rec0ded88.com\/de\/statistics\/capcom-statistics\/","title":{"rendered":"Capcom Statistics 2026"},"content":{"rendered":"<script src=\"https:\/\/cdn.jsdelivr.net\/npm\/chart.js\"><\/script>\n<style>\n\n.capcom-stats-article ul {\nmargin: 0 0 16px 0;\npadding-left: 22px;\n}\n.capcom-stats-article li {\nmargin-bottom: 8px;\n}\n.capcom-stats-article table {\nwidth: 100%;\nborder-collapse: collapse;\nmargin: 16px 0;\nfont-size: 15px;\n}\n.capcom-stats-article th {\nbackground-color: #f5f5f5;\npadding: 12px;\ntext-align: center;\nfont-weight: 600;\nborder: 1px solid #e0e0e0;\n}\n.capcom-stats-article td {\npadding: 10px 12px;\nborder: 1px solid #e0e0e0;\ntext-align: center;\n}\n.capcom-stats-article .source {\nfont-size: 13px;\ncolor: #666;\nfont-style: italic;\nmargin: 6px 0 20px 0;\n}\n.capcom-stats-article .chart-container {\nposition: relative;\nmargin: 20px 0;\npadding: 16px;\nbackground-color: #ffffff;\nborder: 1px solid #ececec;\nborder-radius: 6px;\nheight: 360px;\n}\n.capcom-stats-article details {\nborder: 1px solid #e0e0e0;\nborder-radius: 6px;\nmargin-bottom: 10px;\npadding: 0;\nbackground-color: #ffffff;\ntransition: all 0.2s ease;\n}\n.capcom-stats-article details[open] {\nbackground-color: #fafafa;\n}\n.capcom-stats-article summary {\npadding: 14px 18px;\ncursor: pointer;\nlist-style: none;\nposition: relative;\npadding-right: 40px;\n}\n.capcom-stats-article summary::-webkit-details-marker {\ndisplay: none;\n}\n.capcom-stats-article summary::after {\ncontent: '+';\nposition: absolute;\nright: 18px;\ntop: 50%;\ntransform: translateY(-50%);\nfont-size: 22px;\ncolor: #666;\nfont-weight: 300;\n}\n.capcom-stats-article details[open] summary::after {\ncontent: '\u2212';\n}\n.capcom-stats-article summary:hover {\nbackground-color: #f5f5f5;\n}\n.capcom-stats-article details p {\npadding: 0 18px 16px 18px;\nmargin: 0;\ncolor: #333;\n}\n.capcom-stats-article a {\ncolor: #2962b8;\ntext-decoration: none;\n}\n.capcom-stats-article a:hover {\ntext-decoration: underline;\n}\n.capcom-stats-article .citation-list {\nlist-style: none;\npadding-left: 0;\nfont-size: 14px;\nword-break: break-all;\n}\n.capcom-stats-article .citation-list li {\nmargin-bottom: 6px;\n}\n@media (max-width: 600px) {\n.capcom-stats-article {\npadding: 12px;\nfont-size: 15px;\n}\n.capcom-stats-article h2 {\nfont-size: 21px;\n}\n.capcom-stats-article .chart-container {\nheight: 300px;\n}\n.capcom-stats-article table {\nfont-size: 13px;\n}\n.capcom-stats-article th, .capcom-stats-article td {\npadding: 8px;\n}\n}\n<\/style>\n<div class=\"capcom-stats-article\">\n<p>Capcom recorded annual revenue of $1.119 billion in fiscal year 2025, marking 12 consecutive years of growth for the Osaka-based publisher. The company sold 52 million game units during the year, with Monster Hunter Wilds shipping over 11 million copies and Resident Evil Requiem hitting 7 million sales within two months of its February 2026 launch. This report covers Capcom&#8217;s latest revenue figures, franchise sales, regional breakdowns, and top-performing titles through 2026.<\/p>\n\n<h2>Capcom Statistics 2026 &#8211; TLDR<\/h2>\n<ul>\n<li>Capcom&#8217;s trailing twelve-month revenue reached $1.03 billion as of April 2026, with operating profit of 66 billion yen.<\/li>\n<li>Resident Evil leads all Capcom franchises at over 170 million lifetime units sold, followed by Monster Hunter at 125 million.<\/li>\n<li>Monster Hunter Wilds passed 11 million units by December 31, 2025, becoming Capcom&#8217;s fastest-selling title at 8 million in three days.<\/li>\n<li>Resident Evil Requiem sold 7 million copies in under two months after its February 27, 2026 release.<\/li>\n<li>Capcom employs 3,766 people across 19 global locations and distributes games in over 220 countries.<\/li>\n<\/ul>\n\n<h2>Capcom Revenue and Financial Performance<\/h2>\n<p>Capcom posted annual revenue of $1.119 billion in fiscal year 2025, up 6.44% from $1.052 billion the previous year. Trailing twelve-month revenue stood at $1.03 billion as of April 2026. The company has now recorded 12 straight years of revenue growth, with operating profit reaching 66 billion yen for fiscal 2025.<\/p>\n<div class=\"chart-container\"><canvas id=\"revenueChart\"><\/canvas><\/div>\n<table>\n<thead><tr><th>Fiscal Year<\/th><th>Revenue (USD)<\/th><th>YoY Change<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>2022<\/td><td>$0.76 billion<\/td><td>\u2014<\/td><\/tr>\n<tr><td>2023<\/td><td>$0.932 billion<\/td><td>+22.6%<\/td><\/tr>\n<tr><td>2024<\/td><td>$1.052 billion<\/td><td>+12.85%<\/td><\/tr>\n<tr><td>2025<\/td><td>$1.119 billion<\/td><td>+6.44%<\/td><\/tr>\n<tr><td>TTM (Apr 2026)<\/td><td>$1.03 billion<\/td><td>\u2014<\/td><\/tr>\n<\/tbody>\n<\/table>\n<p class=\"source\">Source: Macrotrends, Capcom IR Reports<\/p>\n\n<h2>How Many Games Has Capcom Sold?<\/h2>\n<p>Capcom shipped 52 million game units in fiscal 2025, up from 46 million the prior year. Catalog titles drove 76% of sales while new releases accounted for 24%. The publisher has set a long-term target of 100 million units shipped per year and projects 54 million units for fiscal 2026.<\/p>\n<div class=\"chart-container\"><canvas id=\"unitsChart\"><\/canvas><\/div>\n<table>\n<thead><tr><th>Fiscal Year<\/th><th>Units Sold<\/th><th>Catalog Share<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>2023<\/td><td>42 million<\/td><td>\u2014<\/td><\/tr>\n<tr><td>2024<\/td><td>46 million<\/td><td>\u2014<\/td><\/tr>\n<tr><td>2025<\/td><td>52 million<\/td><td>76%<\/td><\/tr>\n<tr><td>2026 (forecast)<\/td><td>54 million<\/td><td>\u2014<\/td><\/tr>\n<\/tbody>\n<\/table>\n<p class=\"source\">Source: Capcom Integrated Report 2025<\/p>\n\n<h2>Capcom Statistics 2026 by Top Franchises<\/h2>\n<p>Resident Evil remains Capcom&#8217;s biggest series with more than 170 million units sold worldwide. Monster Hunter follows at 125 million units, with Street Fighter, Mega Man, and Devil May Cry rounding out the top five.<\/p>\n<div class=\"chart-container\"><canvas id=\"franchiseChart\"><\/canvas><\/div>\n<table>\n<thead><tr><th>Franchise<\/th><th>Lifetime Units Sold<\/th><th>Debut Year<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>Resident Evil<\/td><td>170 million+<\/td><td>1996<\/td><\/tr>\n<tr><td>Monster Hunter<\/td><td>125 million<\/td><td>2004<\/td><\/tr>\n<tr><td>Street Fighter<\/td><td>55 million+<\/td><td>1987<\/td><\/tr>\n<tr><td>Mega Man<\/td><td>41 million+<\/td><td>1987<\/td><\/tr>\n<tr><td>Devil May Cry<\/td><td>30 million+<\/td><td>2001<\/td><\/tr>\n<\/tbody>\n<\/table>\n<p class=\"source\">Source: Capcom Game Series Sales Data<\/p>\n\n<h2>Best-Selling Capcom Games of All Time<\/h2>\n<p>The Resident Evil 2 remake leads Capcom&#8217;s all-time best-sellers at 16.8 million units sold as of December 31, 2025. Resident Evil 7 sits second at 16.4 million, with Monster Hunter Wilds climbing the charts after passing 11 million units in just 10 months.<\/p>\n<div class=\"chart-container\"><canvas id=\"topGamesChart\"><\/canvas><\/div>\n<table>\n<thead><tr><th>Title<\/th><th>Units Sold<\/th><th>Release Year<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>Monster Hunter: World<\/td><td>27 million+<\/td><td>2018<\/td><\/tr>\n<tr><td>Resident Evil 2 Remake<\/td><td>16.8 million<\/td><td>2019<\/td><\/tr>\n<tr><td>Resident Evil 7: Biohazard<\/td><td>16.4 million<\/td><td>2017<\/td><\/tr>\n<tr><td>Monster Hunter Rise<\/td><td>16.5 million<\/td><td>2021<\/td><\/tr>\n<tr><td>Monster Hunter Wilds<\/td><td>11 million+<\/td><td>2025<\/td><\/tr>\n<tr><td>Devil May Cry 5<\/td><td>11 million+<\/td><td>2019<\/td><\/tr>\n<tr><td>Resident Evil Village<\/td><td>12.2 million<\/td><td>2021<\/td><\/tr>\n<tr><td>Resident Evil 4 Remake<\/td><td>10.6 million<\/td><td>2023<\/td><\/tr>\n<tr><td>Resident Evil 5<\/td><td>14.1 million<\/td><td>2009<\/td><\/tr>\n<tr><td>Street Fighter 5<\/td><td>7.9 million<\/td><td>2016<\/td><\/tr>\n<\/tbody>\n<\/table>\n<p class=\"source\">Source: Capcom Platinum Titles List, December 31, 2025<\/p>\n\n<h3>Recent Releases Performance<\/h3>\n<p>Resident Evil Requiem launched on February 27, 2026 and sold 6 million copies in 17 days, then hit 7 million within two months. The game became the fastest-selling Resident Evil title in series history. Pragmata, a new Capcom IP, sold 1 million copies in just 2 days after launch.<\/p>\n\n<h2>Capcom Sales by Region<\/h2>\n<p>North America accounts for 29.8% of Capcom&#8217;s sales, the company&#8217;s largest market. Asia follows at 21.6%, with Europe at 18.6% and Japan at 16.2%. The Middle East has emerged as a growing market, helped in part by Saudi Arabia&#8217;s MiSK Foundation acquiring a 6% stake in Capcom by April 2026.<\/p>\n<div class=\"chart-container\"><canvas id=\"regionChart\"><\/canvas><\/div>\n<table>\n<thead><tr><th>Region<\/th><th>Share of Sales<\/th><\/tr><\/thead>\n<tbody>\n<tr><td>North America<\/td><td>29.8%<\/td><\/tr>\n<tr><td>Asia<\/td><td>21.6%<\/td><\/tr>\n<tr><td>Europe<\/td><td>18.6%<\/td><\/tr>\n<tr><td>Japan<\/td><td>16.2%<\/td><\/tr>\n<tr><td>Central\/South America<\/td><td>9.7%<\/td><\/tr>\n<tr><td>Middle East<\/td><td>2.7%<\/td><\/tr>\n<tr><td>Oceania<\/td><td>1.5%<\/td><\/tr>\n<tr><td>Africa<\/td><td>0.2%<\/td><\/tr>\n<\/tbody>\n<\/table>\n<p class=\"source\">Source: Capcom Integrated Report 2025<\/p>\n\n<h2>Capcom Statistics 2026 &#8211; Workforce and Operations<\/h2>\n<p>Capcom&#8217;s global headcount reached 3,766 employees in 2025, a 40.79% jump from 2,675 the previous year. The publisher operates from 19 locations worldwide, including offices in the United States, United Kingdom, France, Germany, Taiwan, Hong Kong, and Korea. Headquarters remain in Osaka, Japan.<\/p>\n<div class=\"chart-container\"><canvas id=\"employeeChart\"><\/canvas><\/div>\n<p class=\"source\">Source: Macrotrends Capcom Employee Data<\/p>\n\n<h2>FAQs<\/h2>\n\n<details>\n<summary>How much revenue did Capcom make in 2025?<\/summary>\n<p>Capcom recorded $1.119 billion in revenue for fiscal year 2025, a 6.44% increase from the previous year. Trailing twelve-month revenue reached $1.03 billion as of April 2026, marking the company&#8217;s 12th straight year of growth.<\/p>\n<\/details>\n\n<details>\n<summary>What is Capcom&#8217;s best-selling game franchise?<\/summary>\n<p>Resident Evil is Capcom&#8217;s best-selling franchise with over 170 million units sold worldwide. Monster Hunter ranks second at 125 million units, followed by Street Fighter at 55 million units across all entries.<\/p>\n<\/details>\n\n<details>\n<summary>How many copies has Monster Hunter Wilds sold?<\/summary>\n<p>Monster Hunter Wilds sold over 11 million units by December 31, 2025. It became Capcom&#8217;s fastest-selling title ever, hitting 8 million in just three days after its February 28, 2025 release.<\/p>\n<\/details>\n\n<details>\n<summary>How many employees does Capcom have?<\/summary>\n<p>Capcom employs 3,766 people as of 2025, a 40.79% increase from 2024. The company operates 19 locations globally, with corporate headquarters in Osaka, Japan and subsidiaries across North America, Europe, and Asia.<\/p>\n<\/details>\n\n<details>\n<summary>Which is Capcom&#8217;s largest sales region?<\/summary>\n<p>North America is Capcom&#8217;s largest market at 29.8% of sales. Asia ranks second at 21.6%, with Europe at 18.6% and Japan at 16.2%. Capcom distributes its games in over 220 countries and regions.<\/p>\n<\/details>\n\n<h2>Sources<\/h2>\n<ul class=\"citation-list\">\n<li><a href=\"https:\/\/www.capcom.co.jp\/ir\/english\/business\/million.html\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/www.capcom.co.jp\/ir\/english\/business\/million.html<\/a><\/li>\n<li><a href=\"https:\/\/www.macrotrends.net\/stocks\/charts\/CCOEY\/capcom\/revenue\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/www.macrotrends.net\/stocks\/charts\/CCOEY\/capcom\/revenue<\/a><\/li>\n<li><a href=\"https:\/\/www.gematsu.com\/2026\/01\/monster-hunter-wilds-sales-top-11-million\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">https:\/\/www.gematsu.com\/2026\/01\/monster-hunter-wilds-sales-top-11-million<\/a><\/li>\n<li><a href=\"https:\/\/en.wikipedia.org\/wiki\/Capcom\" rel=\"nofollow noopener\" target=\"_blank\">https:\/\/en.wikipedia.org\/wiki\/Capcom<\/a><\/li>\n<\/ul>\n\n<\/div>\n<script>\ndocument.addEventListener('DOMContentLoaded', function() {\nconst palette = {\nblue: '#2962b8',\nteal: '#3a8a8a',\ngreen: '#4a9d6a',\ngray: '#7d8895',\nslate: '#54637a',\ngold: '#c89a3e',\nmaroon: '#8b3a3a',\nnavy: '#1f3a5f'\n};\n\nnew Chart(document.getElementById('revenueChart'), {\ntype: 'line',\ndata: {\nlabels: ['FY2022', 'FY2023', 'FY2024', 'FY2025', 'TTM Apr 2026'],\ndatasets: [{\nlabel: 'Revenue (USD Billions)',\ndata: [0.76, 0.932, 1.052, 1.119, 1.03],\nborderColor: palette.blue,\nbackgroundColor: 'rgba(41, 98, 184, 0.1)',\nborderWidth: 3,\ntension: 0.3,\nfill: true,\npointRadius: 5,\npointBackgroundColor: palette.blue\n}]\n},\noptions: {\nresponsive: true,\nmaintainAspectRatio: false,\nplugins: { title: { display: true, text: 'Capcom Annual Revenue (2022-2026)', font: { size: 15 } }, legend: { display: false } },\nscales: { y: { beginAtZero: true, title: { display: true, text: 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