{"id":28015,"date":"2026-02-24T07:41:54","date_gmt":"2026-02-24T14:41:54","guid":{"rendered":"https:\/\/rec0ded88.com\/?p=28015"},"modified":"2026-02-24T07:47:35","modified_gmt":"2026-02-24T14:47:35","slug":"mobile-legends-bang-bang","status":"publish","type":"post","link":"https:\/\/rec0ded88.com\/de\/statistics\/mobile-legends-bang-bang\/","title":{"rendered":"Mobile Legends: Bang Bang Statistics (2026)"},"content":{"rendered":"<style>\n  @import url('https:\/\/fonts.googleapis.com\/css2?family=Inter:wght@400;500;600;700&display=swap');\n\n  .mlbb-article ul.key-stats {\n    list-style: disc;\n    padding-left: 24px;\n    margin: 0 0 24px 0;\n  }\n\n  .mlbb-article ul.key-stats li {\n    margin-bottom: 8px;\n    font-size: 17px;\n    line-height: 1.65;\n  }\n\n  .mlbb-article table {\n    width: 100%;\n    border-collapse: collapse;\n    margin: 20px 0 8px 0;\n    font-size: 15px;\n  }\n\n  .mlbb-article table th {\n    background-color: #f7f7f7;\n    font-weight: 600;\n    text-align: center;\n    padding: 12px 14px;\n    border: 1px solid #e0e0e0;\n    font-size: 14px;\n  }\n\n  .mlbb-article table td {\n    text-align: center;\n    padding: 10px 14px;\n    border: 1px solid #e0e0e0;\n    font-size: 15px;\n  }\n\n  .mlbb-article table tr:nth-child(even) {\n    background-color: #fafafa;\n  }\n\n  .mlbb-article .source-line {\n    font-size: 13px;\n    color: #666;\n    margin: 4px 0 28px 0;\n  }\n\n  .mlbb-article .chart-container {\n    margin: 24px 0;\n    max-width: 100%;\nheight: 400px;\ndisplay: flex;\njustify-content: center;\nalign-items: center;\n  }\n\n  .mlbb-article canvas {\n    max-width: 100%;\n  }\n\n  .mlbb-article details {\n    border: 1px solid #e5e5e5;\n    border-radius: 6px;\n    margin-bottom: 10px;\n    overflow: hidden;\n    transition: all 0.2s ease;\n  }\n\n  .mlbb-article details:hover {\n    border-color: #ccc;\n  }\n\n  .mlbb-article details summary {\n    padding: 14px 18px;\n    cursor: pointer;\n    font-weight: 500;\n    font-size: 16px;\n    list-style: none;\n    position: relative;\n    padding-right: 40px;\n    user-select: none;\n  }\n\n  .mlbb-article details summary::-webkit-details-marker {\n    display: none;\n  }\n\n  .mlbb-article details summary::after {\n    content: '+';\n    position: absolute;\n    right: 18px;\n    top: 50%;\n    transform: translateY(-50%);\n    font-size: 20px;\n    font-weight: 400;\n    color: #666;\n    transition: transform 0.2s ease;\n  }\n\n  .mlbb-article details[open] summary::after {\n    content: '\u2212';\n  }\n\n  .mlbb-article details[open] summary {\n    border-bottom: 1px solid #e5e5e5;\n  }\n\n  .mlbb-article details p {\n    padding: 14px 18px;\n    margin: 0;\n    font-size: 15px;\n    color: #444;\n  }\n\n  .mlbb-article .citations {\n    margin-top: 40px;\n    padding-top: 20px;\n    border-top: 1px solid #e0e0e0;\n  }\n\n  .mlbb-article .citations p {\n    font-size: 14px;\n    margin-bottom: 8px;\n  }\n\n  .mlbb-article .citations a {\n    color: #2563eb;\n    text-decoration: none;\n  }\n\n  .mlbb-article .citations a:hover {\n    text-decoration: underline;\n  }\n\n  .mlbb-article a {\n    color: #2563eb;\n    text-decoration: none;\n  }\n\n  .mlbb-article a:hover {\n    text-decoration: underline;\n  }\n<\/style>\n\n<script src=\"https:\/\/cdn.jsdelivr.net\/npm\/chart.js\"><\/script>\n\n<div class=\"mlbb-article\">\n\n<p>Mobile Legends: Bang Bang has crossed 1.5 billion lifetime installations as of January 2026, with 110 million monthly active users spread across 139 countries. Moonton&#8217;s MOBA continues to grow a decade after launch, backed by record-breaking esports viewership and steady in-app purchase revenue. This article covers the latest verified data on MLBB&#8217;s player count, revenue, downloads, and competitive scene heading into 2026.<\/p>\n\n<h2>Key Mobile Legends: Bang Bang Statistics (2026)<\/h2>\n\n<ul class=\"key-stats\">\n  <li>MLBB reached 1.5 billion total installations worldwide as of January 2026.<\/li>\n  <li>Monthly active users stood at 110 million+ in 2025, according to Moonton.<\/li>\n  <li>In-app purchase revenue totaled $194.99 million in full-year 2024.<\/li>\n  <li>The M7 World Championship Grand Finals drew 5.68 million peak concurrent viewers in January 2026.<\/li>\n  <li>MLBB was the most downloaded MOBA game globally in June 2025 with 8.3 million installs.<\/li>\n<\/ul>\n\n<h2>How Many People Play Mobile Legends: Bang Bang?<\/h2>\n\n<p>Moonton reported over 110 million monthly active users in 2025. Third-party tracker Buffget recorded 45.3 million Google Play MAU and 12.1 million App Store MAU in November 2025. The Google Play figure jumped 48% month-over-month, driven by M7 hype and MPL regional finals across Southeast Asia.<\/p>\n\n<table>\n  <tr>\n    <th>Metric<\/th>\n    <th>Figure<\/th>\n    <th>Period<\/th>\n  <\/tr>\n  <tr>\n    <td>Total Installations<\/td>\n    <td>1.5 billion+<\/td>\n    <td>Jan 2026<\/td>\n  <\/tr>\n  <tr>\n    <td>Monthly Active Users (Official)<\/td>\n    <td>110 million+<\/td>\n    <td>2025<\/td>\n  <\/tr>\n  <tr>\n    <td>Google Play MAU<\/td>\n    <td>45.3 million<\/td>\n    <td>Nov 2025<\/td>\n  <\/tr>\n  <tr>\n    <td>App Store MAU<\/td>\n    <td>12.1 million<\/td>\n    <td>Nov 2025<\/td>\n  <\/tr>\n  <tr>\n    <td>Registered Users (Combined)<\/td>\n    <td>721.6 million+<\/td>\n    <td>2025<\/td>\n  <\/tr>\n  <tr>\n    <td>Playable Heroes<\/td>\n    <td>130<\/td>\n    <td>Jul 2025<\/td>\n  <\/tr>\n<\/table>\n<p class=\"source-line\">Source: Moonton via PRNewswire, Buffget, IconEra<\/p>\n\n<p>Southeast Asia accounts for the majority of the player base. The Philippines, Indonesia, and Malaysia produce the highest engagement numbers. March 2025 saw a separate player spike on third-party trackers, coinciding with a Hunter x Hunter collaboration event. Among <a href=\"https:\/\/rec0ded88.com\/de\/statistics\/mobile-game-statistics\/\">mobile games overall<\/a>, MLBB remains one of the most actively played titles worldwide.<\/p>\n\n<h2>Mobile Legends: Bang Bang Revenue Breakdown<\/h2>\n\n<p>MLBB generated $194.99 million in in-app purchase revenue during 2024, recovering from a dip to $180.41 million in 2023. Revenue peaked at $222.24 million in 2021. Through July 2025, the game had already pulled in $111.8 million. The Philippines and Indonesia are the top two spending markets, which tracks with their position as the largest player bases.<\/p>\n\n<div class=\"chart-container\">\n  <canvas id=\"revenueChart\" height=\"280\"><\/canvas>\n<\/div>\n\n<table>\n  <tr>\n    <th>Year<\/th>\n    <th>IAP Revenue (USD)<\/th>\n  <\/tr>\n  <tr>\n    <td>2020<\/td>\n    <td>~$190 million<\/td>\n  <\/tr>\n  <tr>\n    <td>2021<\/td>\n    <td>$222.24 million<\/td>\n  <\/tr>\n  <tr>\n    <td>2022<\/td>\n    <td>$215.99 million<\/td>\n  <\/tr>\n  <tr>\n    <td>2023<\/td>\n    <td>$180.41 million<\/td>\n  <\/tr>\n  <tr>\n    <td>2024<\/td>\n    <td>$194.99 million<\/td>\n  <\/tr>\n  <tr>\n    <td>2025 (through Jul)<\/td>\n    <td>$111.8 million<\/td>\n  <\/tr>\n<\/table>\n<p class=\"source-line\">Source: Statista\/AppMagic, Mobile Marketing Reads<\/p>\n\n<p>The 2024 rebound was supported by the M6 World Championship cycle, MLBB&#8217;s appearance at the Esports World Cup, and IP collaborations including Attack on Titan. March 2025 was the peak spending month of the year, matching the player count spike from the Hunter x Hunter event.<\/p>\n\n<h2>Mobile Legends: Bang Bang Download Statistics<\/h2>\n\n<p>MLBB was the most downloaded MOBA on both app stores in June 2025, pulling in 8.3 million combined downloads. That was roughly 73% more than Honor of Kings at 4.8 million. Business of Apps reported 80 million total downloads for full-year 2025. Compared to other <a href=\"https:\/\/rec0ded88.com\/de\/statistics\/pubg-mobile\/\">popular mobile titles like PUBG Mobile<\/a>, MLBB holds its own in download volume.<\/p>\n\n<div class=\"chart-container\">\n  <canvas id=\"downloadsChart\" height=\"260\"><\/canvas>\n<\/div>\n\n<table>\n  <tr>\n    <th>Metric<\/th>\n    <th>Figure<\/th>\n    <th>Period<\/th>\n  <\/tr>\n  <tr>\n    <td>Monthly Downloads<\/td>\n    <td>8.3 million<\/td>\n    <td>Jun 2025<\/td>\n  <\/tr>\n  <tr>\n    <td>Full-Year Downloads<\/td>\n    <td>80 million<\/td>\n    <td>2025<\/td>\n  <\/tr>\n  <tr>\n    <td>Lifetime Downloads (App Stores)<\/td>\n    <td>601 million+<\/td>\n    <td>Oct 2024<\/td>\n  <\/tr>\n  <tr>\n    <td>Lifetime Installations (All Platforms)<\/td>\n    <td>1.5 billion+<\/td>\n    <td>Jan 2026<\/td>\n  <\/tr>\n<\/table>\n<p class=\"source-line\">Source: Statista\/AppMagic, Business of Apps, Moonton via PRNewswire<\/p>\n\n<p>The gap between Statista&#8217;s tracked 601 million app store downloads and Moonton&#8217;s 1.5 billion figure comes from third-party Android stores. Platforms like TapTap and regional carrier stores are heavily used in Southeast Asia and aren&#8217;t fully tracked by services like AppMagic.<\/p>\n\n<h2>Mobile Legends: Bang Bang Esports Viewership<\/h2>\n\n<p>MLBB&#8217;s competitive scene hit new highs in 2025 and early 2026. The M7 World Championship Grand Finals drew 5.68 million peak concurrent viewers in January 2026, making it the most-watched mobile esports event in history. MLBB ranked as the third most-watched esports title overall in 2025, behind only <a href=\"https:\/\/rec0ded88.com\/de\/statistics\/league-of-legends\/\">League of Legends<\/a> and Counter-Strike. For context on how <a href=\"https:\/\/rec0ded88.com\/de\/statistics\/esports-tournament-attendance-statistics\/\">esports attendance has grown<\/a> across games, MLBB&#8217;s numbers stand out even on a global scale.<\/p>\n\n<div class=\"chart-container\">\n  <canvas id=\"viewershipChart\" height=\"300\"><\/canvas>\n<\/div>\n\n<table>\n  <tr>\n    <th>Event<\/th>\n    <th>Peak Viewers<\/th>\n    <th>Hours Watched<\/th>\n    <th>Prize Pool<\/th>\n  <\/tr>\n  <tr>\n    <td>M7 World Championship (Jan 2026)<\/td>\n    <td>5.68 million<\/td>\n    <td>N\/A<\/td>\n    <td>$1,000,000<\/td>\n  <\/tr>\n  <tr>\n    <td>MPL Indonesia S15 (2025)<\/td>\n    <td>4.13 million<\/td>\n    <td>113.2 million<\/td>\n    <td>\u2014<\/td>\n  <\/tr>\n  <tr>\n    <td>MPL Indonesia S16 (2025)<\/td>\n    <td>3.11 million<\/td>\n    <td>101.2 million<\/td>\n    <td>\u2014<\/td>\n  <\/tr>\n  <tr>\n    <td>MSC at EWC 2025<\/td>\n    <td>3.06 million<\/td>\n    <td>50.3 million<\/td>\n    <td>$3,000,000<\/td>\n  <\/tr>\n  <tr>\n    <td>M6 World Championship (Dec 2024)<\/td>\n    <td>4.13 million<\/td>\n    <td>85 million+<\/td>\n    <td>$1,000,000<\/td>\n  <\/tr>\n<\/table>\n<p class=\"source-line\">Source: Esports Charts, Esports.gg, Moonton<\/p>\n\n<p>Indonesia drives the bulk of MLBB watch hours. Both MPL Indonesia seasons in 2025 crossed 100 million hours watched, putting them among just 14 esports events of any game to have done so. At the 2025 Esports World Cup in Riyadh, MLBB generated over 47 million hours watched \u2014 more than 12% of total viewership across all 25 titles at the event. That <a href=\"https:\/\/rec0ded88.com\/de\/statistics\/youtube-gaming-vs-twitch-viewership-statistics\/\">viewership volume<\/a> is significant compared to how other games perform on streaming platforms.<\/p>\n\n<h2>M-Series World Championship History<\/h2>\n\n<p>The M-Series is MLBB&#8217;s flagship annual world championship. Philippine teams have won six straight editions, a streak unbroken since M2 in 2021. Aurora Gaming PH took the M7 title with a clean 4-0 sweep over Alter Ego \u2014 the first sweep since M3.<\/p>\n\n<table>\n  <tr>\n    <th>Edition<\/th>\n    <th>Year<\/th>\n    <th>Prize Pool<\/th>\n    <th>Champion<\/th>\n    <th>Runner-Up<\/th>\n  <\/tr>\n  <tr>\n    <td>M1<\/td>\n    <td>2019<\/td>\n    <td>$250,000<\/td>\n    <td>EVOS Legends<\/td>\n    <td>RRQ Hoshi<\/td>\n  <\/tr>\n  <tr>\n    <td>M2<\/td>\n    <td>2021<\/td>\n    <td>$300,000<\/td>\n    <td>Bren Esports<\/td>\n    <td>Burmese Ghouls<\/td>\n  <\/tr>\n  <tr>\n    <td>M3<\/td>\n    <td>2021<\/td>\n    <td>$800,000<\/td>\n    <td>Blacklist Int&#8217;l<\/td>\n    <td>ONIC Philippines<\/td>\n  <\/tr>\n  <tr>\n    <td>M4<\/td>\n    <td>2023<\/td>\n    <td>$800,000<\/td>\n    <td>ECHO<\/td>\n    <td>Blacklist Int&#8217;l<\/td>\n  <\/tr>\n  <tr>\n    <td>M5<\/td>\n    <td>2023<\/td>\n    <td>$900,000<\/td>\n    <td>AP.Bren<\/td>\n    <td>ONIC Esports<\/td>\n  <\/tr>\n  <tr>\n    <td>M6<\/td>\n    <td>2024<\/td>\n    <td>$1,000,000<\/td>\n    <td>Fnatic ONIC PH<\/td>\n    <td>Team Liquid ID<\/td>\n  <\/tr>\n  <tr>\n    <td>M7<\/td>\n    <td>2026<\/td>\n    <td>$1,000,000<\/td>\n    <td>Aurora Gaming PH<\/td>\n    <td>Alter Ego<\/td>\n  <\/tr>\n<\/table>\n<p class=\"source-line\">Source: Liquipedia<\/p>\n\n<div class=\"chart-container\">\n  <canvas id=\"prizePoolChart\" height=\"260\"><\/canvas>\n<\/div>\n\n<p>The M7 featured 22 teams from 14 regions, the largest field in M-Series history. Newer qualifying regions included Turkey, LATAM, and EECA. The M8 is confirmed for Turkey in January 2027 \u2014 the first M-Series event held in Europe. Total MLBB prize money across all events stands at $27.49 million from over 1,008 tournaments.<\/p>\n\n<h2>What&#8217;s Next for Mobile Legends: Bang Bang in 2026?<\/h2>\n\n<p>Moonton announced a five-region expansion plan at the M7 Grand Finals. MLBB is the first confirmed title for the inaugural Esports Nation Cup (ENC) 2026, a national team-based tournament from the Esports World Cup Foundation. The game will also appear as a medalled event at the 2026 Asian Games in Aichi-Nagoya, Japan.<\/p>\n\n<p>The 2026 Esports World Cup will feature the MSC and MWI with a combined $3.5 million prize pool. A new Championship Tour is being piloted across the Americas, East Asia, and Southeast Asia. MPL Malaysia is also shifting to a franchise-style partnership model with eight locked-in strategic partners. Across the broader <a href=\"https:\/\/rec0ded88.com\/de\/statistics\/fortnite\/\">competitive gaming space<\/a>, MLBB&#8217;s expansion into new regions mirrors how other major titles are growing their esports footprints.<\/p>\n\n<h2>FAQ<\/h2>\n\n<details>\n  <summary>How many people play Mobile Legends: Bang Bang in 2026?<\/summary>\n  <p>MLBB has over 110 million monthly active users as of 2025, according to Moonton&#8217;s official figures. The game has 1.5 billion total installations across 139 countries as of January 2026.<\/p>\n<\/details>\n\n<details>\n  <summary>How much revenue does Mobile Legends: Bang Bang generate?<\/summary>\n  <p>MLBB earned $194.99 million in in-app purchase revenue during 2024. Through July 2025, the game had generated $111.8 million. Revenue peaked at $222.24 million in 2021.<\/p>\n<\/details>\n\n<details>\n  <summary>Which country has the most Mobile Legends players?<\/summary>\n  <p>Indonesia and the Philippines have the largest MLBB player bases and spending volumes. Malaysia ranks third. Southeast Asia accounts for the vast majority of active users.<\/p>\n<\/details>\n\n<details>\n  <summary>What is the most-watched Mobile Legends esports event?<\/summary>\n  <p>The M7 World Championship Grand Finals in January 2026 drew 5.68 million peak concurrent viewers, making it the most-watched mobile esports event ever recorded.<\/p>\n<\/details>\n\n<details>\n  <summary>Which team has won the most MLBB world championships?<\/summary>\n  <p>No single team has won more than once, but Philippine teams have won six consecutive M-Series titles from M2 (2021) through M7 (2026). Blacklist International and AP.Bren are among the past champions.<\/p>\n<\/details>\n\n<div class=\"citations\">\n  <p>Sources:<\/p>\n  <p>1. <a href=\"https:\/\/www.prnewswire.com\/\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">Moonton via PRNewswire<\/a><\/p>\n  <p>2. <a href=\"https:\/\/www.statista.com\/\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">Statista\/AppMagic MLBB Revenue Data<\/a><\/p>\n  <p>3. <a href=\"https:\/\/escharts.com\/\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">Esports Charts Viewership Data<\/a><\/p>\n  <p>4. <a href=\"https:\/\/liquipedia.net\/mobilelegends\/\" rel=\"nofollow noopener\" target=\"_blank\" class=\"external\">Liquipedia Mobile Legends Tournament History<\/a><\/p>\n<\/div>\n\n<\/div>\n\n\n\n<p><\/p>","protected":false},"excerpt":{"rendered":"<p>Mobile Legends: Bang Bang has crossed 1.5 billion lifetime installations as of January 2026, with 110 million monthly active users spread across 139 countries. Moonton&#8217;s MOBA continues to grow a decade after launch, backed by record-breaking esports viewership and steady in-app purchase revenue. This article covers the latest verified data on MLBB&#8217;s player count, revenue,<\/p>","protected":false},"author":3,"featured_media":28018,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"cybocfi_hide_featured_image":"","footnotes":""},"categories":[717],"tags":[],"class_list":{"0":"post-28015","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-statistics"},"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/posts\/28015","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/comments?post=28015"}],"version-history":[{"count":2,"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/posts\/28015\/revisions"}],"predecessor-version":[{"id":28021,"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/posts\/28015\/revisions\/28021"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/media\/28018"}],"wp:attachment":[{"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/media?parent=28015"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/categories?post=28015"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rec0ded88.com\/de\/wp-json\/wp\/v2\/tags?post=28015"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}