NES Game Reviews #12 – Bucky O’Hare
Erinnern Sie sich noch an Bucky O'Hare, den furchtlosen grünen Hasen und seine Bande von intergalaktischen Weltverbesserern? Nein? Nun, ich ehrlich gesagt auch nicht, abgesehen von der Titelmelodie. Es war eine kurzlebige Zeichentrickserie in den 90er Jahren. Ich erinnere mich, dass ich eine Figur aus der Serie als Geschenk für eine Party eines Grundschulfreundes gekauft habe. Er hat geweint, als ich sie ihm geschenkt habe. Aber das ist in Ordnung, ich mochte ihn sowieso nicht besonders!
Well hit or not, Konami (under their Palcom subsidiary), were tasked with making a game to cash in on the …success of the cartoon. And guess what? They delivered!
Bucky O’Hare on NES is undeniably one of many hidden gems on the system. Fasted paced action packed platforming, with great controls and a host of characters to unlock. Once new characters have been rescued, they become playable at any time, offering you new weapon, jumping and climbing abilities. These will come in handy as the things progresses because it gets much harder as the game nears the end. Its a long game (for a platformer), but there is both a password system and infinite continues which allow you to re-spawn at the beginning of each screen rather than each level which is uncommon on the NES. Considering some of the later stages are very tough, I guess it would just have been too taxing on the player to have to restart each level endlessly -Thanks Konami.
This game looks lovely, sporting big sprites, lots of movement, detailed backgrounds and suffers no flicker or slowdown that I remember. A top notch job programming this one and hats off to those responsible, another pleasure to play.




