Baldur’s Gate 3 has 60,071 players on Steam right now against a 24-hour peak of 66,199. The game holds an all-time peak player count of 875,343 and has sold more than 20 million copies.

This page tracks the live Baldur’s Gate 3 player count, monthly peaks, regional demand, revenue, and Twitch viewership.

Live Baldur’s Gate 3 Player Counter

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Baldur’s Gate 3 Key Statistics

  • Baldur’s Gate 3 ranks 30th on Steam by daily active users as of August 2026.
  • The all-time peak player count reached 875,343 concurrent Steam users on 13 August 2023.
  • The Steam page holds 1,012,359 followers and 852,538 reviews, 96.8% of them positive.
  • Owner estimates run from 16.74 million to 20.56 million on Steam alone.
  • Larian Studios reported revenue of €427 million and profit of €249 million for 2023.

Baldur’s Gate 3 Live Monthly Player Count

January 2026 delivered the highest monthly peak of the past year at 127,254 players. Counts slid every month through June, then July recovered 13.1% to 78,454.

MonthBaldur’s Gate 3 Average PlayersBaldur’s Gate 3 Peak Players
July 202644,80878,454
June 202639,51769,362
May 202641,48271,733
April 202640,04174,256
March 202644,38385,968
February 202651,140101,192
January 202667,684127,254
December 202552,246108,198
November 202545,39980,167
October 202546,88187,538
September 202548,17690,551
August 202553,73094,888

Steam concurrent players, August 2025 to July 2026.

Baldur’s Gate 3 Peak Player Count Over the Years

Peak counts fell hard after the August 2023 launch but stay above Early Access levels. Patch 8, the final major update, drew 169,267 players back in April 2025.

YearPeak PlayersMonth
202073,980October
202111,954October
202210,984December
2023875,343August
2024297,492January
2025169,267April
2026127,254January

Baldur’s Gate 3 Annual Revenue

Revenue peaked in 2023, when the August launch and September PS5 release pushed Larian Studios to €427 million in turnover, up from €22.6 million a year earlier.

Sales cooled after Larian shipped Patch 8 in April 2025 and moved to new projects, though discounts kept the game selling. Larian confirmed 20 million copies in December 2025.

YearEstimated Gross Revenue (Million USD)
202068
202152
202241
2023860
2024390
2025270
2026 (Jan–Jul)155

Estimated all-platform gross revenue.

Baldur’s Gate 3 Player Distribution by Region

Newzoo placed the United States first for Baldur’s Gate 3 by monthly active users, ahead of Russia and the United Kingdom.

RankCountryInterest Level
1United States100%
2Russia78%
3Germany66%
4United Kingdom61%
5China55%
6Brazil48%
7France44%
8Canada39%
9Poland35%
10Australia31%
11South Korea27%

Relative interest indexed to the top market, August 2026.

Baldur’s Gate 3 Player Count by Platform

Baldur’s Gate 3 runs on PC, Mac, PS5 and Xbox Series X|S. Larian ruled out a Nintendo Switch 2 port in January 2026, so console players split across two machines, unlike Elden Ring, which reaches older hardware.

PlatformAvailable
WindowsYes
LinuxNo
MacYes
Xbox One / SeriesSeries X|S only
PlayStation 3 / 4 / 5PS5 only
Nintendo SwitchNo
AndroidNo
iOSNo

Baldur’s Gate 3 Global Player Spending

Spending tracks Steam sale windows rather than content updates. December and June produced the two largest months of the past year.

Month / YearSpending (Million USD)
August 202524.5
September 202519.8
October 202521.4
November 202528.6
December 202534.2
January 202631.7
February 202622.3
March 202619.6
April 202616.8
May 202617.5
June 202626.4
July 202618.9
  • Total registered users: 20 million-plus copies sold
  • Peak spending month: December 2025, $34.2 million
  • Top spending country: United States, 29%

Baldur’s Gate 3 Twitch Streaming Statistics

Baldur’s Gate 3 has 5,365 Twitch viewers right now, against a 24-hour peak of 6,326. That keeps it ahead of Cyberpunk 2077 on most days.

Peak Avg Viewers2,400
Peak Viewers481,973
Total Streamers13,000
Watch Hours1.7M

Peak viewers recorded August 2023. Other metrics cover the 30 days to 11 August 2026.

Is Baldur’s Gate 3 Down Right Now?

Larian runs matchmaking and cross-save on its own servers. Single-player works offline if those fail.

  • Matchmaking StatusOperational
  • Web Server StatusOperational
  • Regional Server StatusOperational

About Baldur’s Gate 3

Larian Studios developed and published Baldur’s Gate 3, releasing it on PC on 3 August 2023 after three years in Early Access. It is a turn-based role-playing game built on Dungeons & Dragons 5th Edition rules.

Players build a character, recruit up to three companions, and work through a story shaped by dialogue rolls and combat choices. Online co-op supports four players in one campaign.

Characters reach level 12 through experience, and the branching story sets it apart from action RPGs like Diablo 4.

FAQ

What is the current Baldur’s Gate 3 player count?

Baldur’s Gate 3 has 60,071 players on Steam right now, with a 24-hour peak of 66,199. Console counts are not published, so the real total runs higher.

What was the highest Baldur’s Gate 3 player count?

The highest Baldur’s Gate 3 player count was 875,343 concurrent Steam users on 13 August 2023, the month of the full PC launch. January 2024 came second at 297,492.

How many copies has Baldur’s Gate 3 sold?

Baldur’s Gate 3 has sold more than 20 million copies, confirmed by Larian CEO Swen Vincke in December 2025. Steam alone accounts for an estimated 16.7 to 20.6 million.

Which country has the most Baldur’s Gate 3 players?

The United States has the most Baldur’s Gate 3 players. Newzoo ranked it first by monthly active users, followed by Russia and the United Kingdom.

Is Baldur’s Gate 3 still active in 2026?

Yes. Baldur’s Gate 3 ranks 30th on Steam by daily active users and topped 127,000 concurrent players in January 2026, nearly three years after launch.

Sources: SteamDB, Steam Charts, SullyGnome, Game World Observer

Sheldon has spent over a decade immersed in retro gaming, from NES classics to arcade gems. He's deeply passionate about preserving gaming history and helping others rediscover these timeless titles. When he's not gaming, Shaun writes about the evolution of video games and their cultural impact.