Games Done Quick’s official donation tracker shows $62,487,469.84 raised across the organization’s history from 1,071,935 individual donations, as accessed in July 2026. Both 2026 mainline marathons have wrapped, the leaderboard database at speedrun.com holds millions of verified runs, and new world records landed in some of the hobby’s most contested categories. This post compiles the verified speedrunning statistics behind those numbers, each with its source and period.

Speedrunning Statistics 2026: Key Facts

  • Games Done Quick’s tracker records $62,487,469.84 in lifetime donations from 1,071,935 gifts, with a $25 median, as accessed in July 2026 (GDQ Donation Tracker).
  • AGDQ 2026, held January 4-10 in Pittsburgh, closed its broadcast at $2,443,414 for the Prevent Cancer Foundation (Games Done Quick, January 2026).
  • SGDQ 2026, held July 5-11 at the Hilton Minneapolis, closed at $2,408,901 for Doctors Without Borders (Shacknews, July 2026).
  • A January 2025 extraction of speedrun.com’s public API counted 4.8 million runs across 43,000 games (Kaggle).
  • The Legend of Zelda: A Link to the Past All Dungeons run pulled $246,394 in donations during its SGDQ 2026 slot, about $2,053 per minute (GDQ Stats).

The short version of speedrunning statistics in 2026: fundraising has settled into a steady band around $2.4-2.6 million per marathon, the record-setting side of the hobby produced verified marks in Minecraft, Silksong, and Punch-Out!!, and a single documentary channel now counts 275 million video views.

How Big Is The Speedrunning Community On Speedrun.com?

Speedrun.com is the central hub where runs get submitted, verified, and ranked. Two separate published snapshots describe its scale, and they measure slightly different moments in time.

A full extraction of the site’s public API, published on Kaggle in January 2025, counted 4.8 million runs across 43,000 games. The site’s partner listing at Guinness World Records describes a database of more than 3.7 million runs in 34,000-plus games from more than 1.5 million registered users; that page carries no date, so the two snapshots should not be treated as endpoints of a growth curve.

Speedrun.com MetricFigureSource And Period
Runs in public API dataset4.8 millionKaggle, January 2025
Games in public API dataset43,000Kaggle, January 2025
Runs per Guinness partner listing3.7 million+Guinness World Records, undated, accessed July 2026
Games per Guinness partner listing34,000+Guinness World Records, undated, accessed July 2026
Registered users per Guinness partner listing1.5 million+Guinness World Records, undated, accessed July 2026

Source: Kaggle speedrun.com dataset, January 2025; Guinness World Records partner page, accessed July 2026

Many of the games that anchor those leaderboards date back to the NES and SNES era. Anyone curious about the source material can play retro games online directly in a browser.

Games Done Quick Fundraising Statistics 2024-2026

Games Done Quick runs two week-long marathons per year: AGDQ each January for the Prevent Cancer Foundation and SGDQ each summer for Doctors Without Borders. The official donation tracker publishes a running total for every event, and those totals continue to tick up after the broadcast ends as late donations process.

The tracker figures below were all accessed in July 2026. For reference, the on-stream closing totals announced at the end of each 2026 event were $2,443,414 for AGDQ 2026 (Games Done Quick, January 11, 2026) and $2,408,901 for SGDQ 2026 (Shacknews, July 2026).

EventCharityTracker Total (USD)Donations
AGDQ 2024Prevent Cancer Foundation$2,539,857.2136,183
SGDQ 2024Doctors Without Borders$2,576,741.3933,888
AGDQ 2025Prevent Cancer Foundation$2,583,290.2240,763
SGDQ 2025Doctors Without Borders$2,464,026.7737,821
AGDQ 2026Prevent Cancer Foundation$2,478,270.7834,236
SGDQ 2026Doctors Without Borders$2,409,806.7031,963

Source: GDQ Donation Tracker, per-event totals accessed July 2026

GDQ Marathon Totals, 2024-2026

Tracker donation totals in USD, accessed July 2026

All six mainline marathons since 2024 sit inside a band of roughly $173,000, between $2.41 million and $2.58 million per the tracker. The single-event record remains AGDQ 2022 at $3,419,603 per GDQ Stats, well above anything in the table; the closest recent event, AGDQ 2025, sits at $2,583,290.22 on the tracker. The prize money side of competitive gaming works on a very different scale, as covered in this esports prize pool statistics breakdown.

AGDQ 2026 vs SGDQ 2026: Donation Behavior Data

The official tracker also publishes the shape of each event’s donations. Both 2026 marathons share the same $25 median, so the difference between median and average comes from a small number of very large gifts.

Donation MetricAGDQ 2026SGDQ 2026
Donations recorded34,23631,963
Average donation$72.39$75.39
Median donation$25.00$25.00
Largest single donation$53,000.00$42,300.00

Source: GDQ Donation Tracker, accessed July 2026

Donations Recorded Per Marathon, 2024-2026

Individual donations per event, GDQ Donation Tracker, accessed July 2026

SGDQ 2026 crossed $1 million in 4 days and 18 hours, behind the all-time record of 3 days and 9 hours set at AGDQ 2022, and peaked at 49,090 concurrent viewers per GDQ Stats. The all-time largest single gift across every GDQ event stands at $356,306 on the tracker.

Which SGDQ 2026 Runs Raised The Most Money?

GDQ Stats attributes donations to each run’s time slot. A Link to the Past’s All Dungeons run led the week at $246,394, with Clair Obscur: Expedition 33 at $210,725.

SGDQ 2026: Top Runs By Donations Attributed

Donations attributed to each run’s time slot in USD, GDQ Stats, July 2026

Source: GDQ Stats, SGDQ 2026, July 2026

Speedrunning World Records Set In 2025-2026

Record chasing sits at the center of the community, and the 2025-2026 window produced verified marks across old and new games alike.

Game And CategoryTimeRunnerWhen / Where
Minecraft (RSG, 1.16-1.19)6:50lowk3y_Current record, Wikipedia, accessed July 2026
Hollow Knight: Silksong (Any% NMG, final boss)54:55CeenAGDQ 2026, January 2026
Pokémon Emerald (finale run)3:12:18adefAGDQ 2026, January 2026
Mike Tyson’s Punch-Out!! (single segment)14:46Summoning SaltRecord held as of December 2025

Source: Wikipedia (Minecraft speedrunning; Summoning Salt), accessed July 2026; Nintendo Life, January 2026; Games Done Quick YouTube, January 2026

The 6:50 Minecraft Random Seed Glitchless mark by lowk3y_ is the standing record in the game’s most contested category, per Wikipedia’s Minecraft speedrunning page. The game itself keeps expanding across platforms, detailed in this Minecraft crossplay guide.

At AGDQ 2026, Ceen beat Hollow Knight: Silksong’s final boss in 54 minutes and 55 seconds in an Any% run, and adef closed the marathon with a 3:12:18 Pokémon Emerald finale, per Nintendo Life and the official GDQ video archive. The same event staged a 70-star, 70-player Super Mario 64 relay. Emerald remains a Game Boy Advance staple; the platform’s library is playable in-browser on this Game Boy Advance games page.

Summoning Salt’s 14:46 single-segment Punch-Out!! mark stood more than 13 seconds ahead of the second-place runner as of December 2025, per Wikipedia, a wide margin in a game measured in frames. SGDQ 2026 added a live record when Bluekandy set a new Kirby Air Riders mark on stream, per Bleeding Cool. Punch-Out!! belongs to the NES catalog that still feeds much of the hobby, browsable on this NES games library. Silksong’s presence among the year’s biggest record stories also fits the pattern in this indie game sales statistics report.

Speedrunning Audience And Creator Statistics 2026

The official Games Done Quick YouTube channel passed 1 million subscribers following AGDQ 2026, per Game Developer, and AGDQ 2026 was the first mainline event simulcast on YouTube alongside Twitch, per Wikipedia.

Summoning Salt, the community’s best-known documentarian, counted 2.12 million subscribers and around 275 million total video views as of May 2026, per Wikipedia. That on-demand archive sits alongside the live marathons rather than replacing them; the split between the two platforms is covered in this YouTube Gaming vs Twitch viewership comparison.

Live viewership tells its own story. SGDQ 2026 peaked at 49,090 concurrent viewers on the tracked streams, while the all-time GDQ peak remains AGDQ 2017 at 250,481, per GDQ Stats. The 2026 peak is about one fifth of the 2017 record, so the audience for live marathons is far smaller than it was at its height even as lifetime donations keep climbing.

Source: Game Developer, January 2026; Wikipedia, accessed July 2026; GDQ Stats, July 2026

FAQ

How much money has Games Done Quick raised in total?

The official GDQ Donation Tracker shows $62,487,469.84 raised across all events from 1,071,935 individual donations, as accessed in July 2026. The median donation across the organization’s history is $25.

How much did AGDQ 2026 raise, and where was the total announced?

AGDQ 2026 closed its broadcast at $2,443,414 for the Prevent Cancer Foundation in January 2026, a total shared by organizers on social channels and, per GameSpot, in an organizer’s post on Reddit.

How many runs are on speedrun.com?

A January 2025 extraction of speedrun.com’s public API, published on Kaggle, counted 4.8 million runs across 43,000 games. The site’s Guinness World Records partner listing cites more than 1.5 million registered users.

What is the typical donation at a GDQ marathon, according to tracker data discussed on Reddit?

The median donation at both AGDQ 2026 and SGDQ 2026 was $25, per the official tracker whose figures circulate in Reddit threads after each event. Averages were $72.39 and $75.39, pulled up by gifts of $53,000 and $42,300.

What was the biggest single-event GDQ total ever?

AGDQ 2022 holds the single-event record at $3,419,603, per GDQ Stats. Every mainline marathon since 2024 has finished well below that, landing between $2.41 million and $2.58 million on the official tracker.

Sources

https://tracker.gamesdonequick.com/tracker/

https://gdqstats.com/

https://www.kaggle.com/datasets/alexmerren1/speedrun-com-data

https://www.guinnessworldrecords.com/records/partners/organisations/speedrun

Sheldon has spent over a decade immersed in retro gaming, from NES classics to arcade gems. He's deeply passionate about preserving gaming history and helping others rediscover these timeless titles. When he's not gaming, Shaun writes about the evolution of video games and their cultural impact.